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Anvil (city)
Anvil is a city in Cyrodiil Map, beyond the Iliac Bay.
Select the city on the World map and choose Begin journey to walk there on the overworld. This is not instant fast travel. Arrival targets the city’s gate.
The streets are a safe settlement, although the surrounding country and water are in the Cyrodiil Map PvP zone. Teleportation may enter or leave the settlement.
See Gold Coast Map for the local environment.
Sources (70)
- src/formats/mapsFile.js
- src/formats/mapsTables.js
- src/systems/region/regionConditions.js
- src/characters/dungeonEnemies.js
- src/systems/buildingLocks.js
- bible/02-Formats/Readers-Arc.md
- bible/03-World/World-Arc.md
- src/net/kingdomLaw.js
- src/net/nodeLaw.js
- src/systems/region/regionHubs.js
- src/systems/survival/tavernMenu.js
- src/systems/starfall/starfallCovens.js
- src/world/dungeon/dungeonTextures.js
- src/ui/travel/travelMapWindow.js
- src/systems/holidayTables.js
- src/systems/travel/travelPorts.js
- src/world/jungle/banthaArea.js
- src/systems/wild/wildZone.js
- src/net/townSeatLaw.js
- vendor/dfu-text/Internal_Locations.csv
- vendor/dfu-text/Internal_Factions.csv
- src/ui/heldMap.js
- src/ui/ink/inkMap.js
- src/systems/discovery.js
- src/systems/map/mapWaypoints.js
- src/ui/automap/automapSheet.js
- src/ui/ink/inkDungeonGL.js
- bible/10-UI/Held-Map-Arc.md
- bible/10-UI/Enhanced-Maps-Arc.md
- bible/10-UI/Dungeon-Map-3D.md
- src/poi/
- src/scenes/poiHost.js
- src/ui/poi/poiMapMark.js
- bible/06-Systems/POI-Editor-Arc.md
- src/world/
- src/scenes/
- src/world/lefayMonument.js
- src/world/lefayArt.js
- src/scenes/lefayMonumentHost.js
- bible/03-World/LeFay-Monument.md
- src/world/jungle/
- src/world/terrain/jungleNature.js
- src/scenes/jungleHost.js
- bible/03-World/Bantha-Jungle.md
- src/world/tamriel/
- src/ui/tamrielInk.js
- src/ui/tamrielTrace.js
- bible/03-World/Tamriel.md
- src/systems/gothwayBoards.js
- src/world/arena/arenaCity.js
- src/net/ketch/ketchLaw.js
- src/systems/wild/etherWild.js
- src/world/ethericSea.js
- src/world/etherPlaces.js
- src/systems/portPlaces.js
- src/systems/merchantYards.js
- src/systems/crownHall.js
- src/net/hallLaw.js
- src/net/gate/gateLaw.js
- src/systems/gate/gateSite.js
- src/systems/serpent/serpentSite.js
- src/systems/superDungeon/sdSite.js
- src/world/oceanHoles.js
- src/world/tamriel/tamrielGeography.js
- src/world/tamriel/tamrielBiomes.js
- src/world/tamrielPlaces.js
- src/formats/mapsTables.js
- src/characters/provinceFolk.js
- src/systems/portPlaces.js
- src/world/worldWide/worldPorts.js