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Other belongings

Item Weight (kg) Base value (gold) Use Source
Glass Jar 0.25 2 Vendor goods; no function beyond its sale value. —
Glass Bottle 0.25 3 Bottle for potions: a filled glass bottle is a potion. Alchemy produces potions in it.
Decanter 0.5 7 Vendor goods; no function beyond its sale value. —
Clay Jar 0.5 1 Vendor goods; no function beyond its sale value. —
Small Sack 0.25 1 Vendor goods; no function beyond its sale value. —
Large Sack 0.5 2 Vendor goods; no function beyond its sale value. —
Quiver 1 4 Vendor goods; no function beyond its sale value. —
Backpack 2.5 4 Vendor goods; no function beyond its sale value. —
Small Chest 5 10 Vendor goods; no function beyond its sale value. —
Wine Rack 25 100 Vendor goods; no function beyond its sale value. —
Large Chest 25 25 Vendor goods; no function beyond its sale value. —
Spellbook 0.75 50 Holds the spells you know. Every character starts with one; Mages Guilds sell more.
Prayer Beads 0.25 4 Religious trinket; worth its sale value. Pawn shops stock religious items.
Rare Symbol 0.5 40 Religious trinket; worth its sale value. Pawn shops stock religious items.
Common Symbol 0.5 15 Religious trinket; worth its sale value. Pawn shops stock religious items.
Bell 0.5 8 Religious trinket; worth its sale value. Pawn shops stock religious items.
Holy Water 0.5 100 Religious trinket; worth its sale value. Pawn shops stock religious items.
Talisman 0.5 120 Religious trinket; worth its sale value. Pawn shops stock religious items.
Religious Item 2.5 100 Religious trinket; worth its sale value. Pawn shops stock religious items.
Small Statue 15 175 Religious trinket; worth its sale value. Pawn shops stock religious items.
Icon 1 50 Religious trinket; worth its sale value. Pawn shops stock religious items.
Scarab 0.25 100 Religious trinket; worth its sale value. Pawn shops stock religious items.
Holy Candle 0.25 5 Light source (radius 10); burns down. Not repairable: its condition is its fuel. —
Holy Dagger 0.5 2500 Religious trinket; worth its sale value. Pawn shops stock religious items.
Holy Tome 2 2500 Religious trinket; worth its sale value. Pawn shops stock religious items.
Soul Trap 0.25 500 Soul gem: Soul Trap fills it with a slain creature’s soul. Mages Guilds sell empty ones.
Letter of Credit 0.1 0 Bank note that holds a sum of gold; redeem it at a bank. Base price is 0: its worth is the sum written on it. —
Gold Pieces 0.0025 0 Coin: the game’s gold. Counts as your carried gold; 400 gold weigh 1 kg. —
Book 2 2500 A book of the game’s library. Titles and prices vary. —
Potion Recipe 0.1 1000 Recipe for one potion (the potion is stored in the item). —
Parchment 0.1 0 Paper that carries quest letters and notes. —
House Deed 0.25 0 Title deed to a house you bought. —
Ship Deed 0.25 0 Title deed to a ship you bought. —
Map 0.25 0 A map; using it reveals a random location on your travel map. —
Dwemer Pellet 0.2 4 Ammunition for the Dwarven Thunderlock and Pistolet; stacks. A bead of Dwemer brass around a mote of aetherium. A rare loot find; also paid out by the airship event’s hold, and traded between players. No shop sells it.
Deadlands Ember 0.25 5000 The Oblivion Gate’s currency: spend it at the Sigil Broker for the day’s set pieces, and it is one ingredient of a Daedric Ingot. Dropped by Oblivion Gate bosses and in Sea Serpent hoards; stacks; bound to you.
Welkynd Shard 0.1 250 Used for Mages Guild equipment services and Portal Stones. Obtained by salvaging eligible equipment; see Loot and rarity. Bound to your character.
Welkynd Stone 0.5 1500 Use it to refill your magicka completely; the stone is spent. A rare find in the better loot.
Varla Stone 0.5 4000 Use it to restore every enchanted piece you wear to full charge; the stone is spent. A rarer find in the best loot.
Sources (57)