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Every Legendary and Gilded item

Item Tier Item type Power Bonuses Source
The Hourlock Gilded Dwarven Long Bow (copies minted earlier are Dwarven Thunderlocks) The Hour Tolls: Every 3rd hit ×2; kills refund +40% damage
+15 Agility
+30 Archery
+10 Shock damage
Fixed bonuses; cannot be rerolled
The Brass Remnant, the last fight of the Abyss Map super dungeon (online only), about 1 in 100
The Dragonfire Oath Gilded Daedric Dai-Katana (two hands, Long Blade) Dragonfire: Daedra burn +33%, and all in 3m +40% damage
+15 Strength
+30 Long Blade
+15 Endurance
Fixed bonuses; cannot be rerolled
The Warden of the Burning Gate at Dagon's Breach, about 1 in 250 spoils
The Sunken Sovereign Gilded Ebony Saber (one hand, Long Blade; copies minted in the Pistolet era are Dwarven Pistolets) Undertow: +10%/hit on an enemy; kills heal +40% damage
+15 Agility
+30 Long Blade
10% life leech
Fixed bonuses; cannot be rerolled
The sea serpent's hoard, for a ship that dealt damage to it, about 1 in 250
Volendrung's Echo Gilded Dwarven Thunderlock Hammerfall: Hits ring 50% shock within 3.5m +40% damage
+15 Agility
+30 Archery
+10 Shock damage
Fixed bonuses; cannot be rerolled
The Sky-Ketch raid, the Tonal Warden's hold, about 1 in 100 a share (one share a week an account)
The Ketchmaster's Word Gilded Dwarven Pistolet Broadside: Hit marks: other hand +60% on it +40% damage
+15 Speed
+30 Archery
+10 Shock damage
Fixed bonuses; cannot be rerolled
The Sky-Ketch raid, the Tonal Warden's hold, about 1 in 100 a share (one share a week an account)
Wyrmbane Legendary Any weapon (not ammunition); any material Dragonsbane: +50% vs dragons and giants +35% damage
+12 Strength
+20 Critical Strike
Enchantment: Cast When Strikes: Fire Storm
Dragonlings; piles in Dragon's Dens
Nightwhisper Legendary Dagger, Tanto, Shortsword or Wakazashi; any material Silent Death: +100% vs unaware enemies +25% damage
+12 Agility
+10 Speed
+25 Stealth
Enchantment: Cast When Held: Chameleon
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons
Graveward Legendary Mace, Flail, Warhammer, Battle Axe or War Axe; any material Sanctified: Undead: +40% damage, kills heal +30% damage
+10 Endurance
+25 Critical Strike
Enchantment: Potent Vs: Undead
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries
Stormcaller's Bow Legendary Short Bow or Long Bow; any material Chain Lightning: Arrows jump 50% to a nearby enemy +30% damage
+10 Agility
+25 Archery
Enchantment: Cast When Strikes: Ice Storm
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests
The Warden Legendary Any body armour piece (Cuirass, Gauntlets, Greaves, either Pauldron, Helm or Boots); any material Last Stand: -25% damage taken when low +15 armour
+12 Endurance
+40% Magic resistance
Enchantment: Regens Health: all the time
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries
Titanheart Legendary Any body armour piece (Cuirass, Gauntlets, Greaves, either Pauldron, Helm or Boots); any material Unyielding: No hit takes over 25% health +12 armour
+15 Strength
+40% carrying capacity
Enchantment: Absorbs Spells
Orcs and giants; piles in Orc and Giant strongholds
Aegis of Dawn Legendary Any shield (Buckler, Round, Kite or Tower); any material Dawnward: Every 6th hit on you is blocked +18 armour
+45% Fire resistance
+10 Willpower
Enchantment: Cast When Held: Spell Resistance
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries
Foxglove Legendary Any wearable jewel (Amulet, Bracer, Ring, Bracelet, Mark, Torc or Cloth Amulet); any material Fortune's Favour: Legendaries 50% more likely +15 Luck
+10 Speed
+35% Poison resistance
Enchantment: Improves Talents: Athleticism
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests
King's Mark Legendary Any wearable jewel (Amulet, Bracer, Ring, Bracelet, Mark, Torc or Cloth Amulet); any material Tribute: Kills pay 5 gold per level +15 Personality
+25 Etiquette
+35% carrying capacity
Enchantment: Good Rep With: Nobility
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds
Archmage's Loop Legendary Any wearable jewel (Amulet, Bracer, Ring, Bracelet, Mark, Torc or Cloth Amulet); any material Spell Mastery: -15% spell cost, -30% when low +15 Intelligence
+12 Willpower
+40% Shock resistance
Enchantment: Extra Spell Pts: Near Daedra
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories
Ansei's Edge Legendary Broadsword, Saber, Longsword, Katana, Claymore or Dai-Katana; any material Way of the Sword: +6% per hit, up to 5 (6s) +30% damage
+12 Agility
+25 Long Blade
Enchantment: Potent Vs: Humanoid
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds
Tsaesci Fang Legendary Tanto, Wakazashi, Katana or Dai-Katana; any material Serpent's Kiss: +8 poison, ×2 under half +28% damage
+12 Speed
+25 Critical Strike
Enchantment: Cast When Strikes: Hand of Decay
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons
Orsinium's Anvil Legendary Mace, Flail or Warhammer; any material Earthshaker: Hits splash 25% within 3 m +32% damage
+12 Strength
+25 Blunt Weapon
Enchantment: Potent Vs: Daedra
Daedra, atronachs, imps and gargoyles; piles in Desecrated Temples and Volcanic Caves
The Glenmoril Bow Legendary Short Bow or Long Bow; any material Hunter's Moon: At night: +35%, +70% vs animals +28% damage
+10 Agility
+22 Archery
Enchantment: Potent Vs: Animals
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests
The Direnni Staff Legendary Staff; any material Arcane Conduit: -20% spell cost; hits give 3 MP +20% damage
+15 Intelligence
+25 Destruction
+10 Willpower
Enchantment: Cast When Strikes: Magicka Leech
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories
Gortwog's Cleaver Legendary Battle Axe or War Axe; any material Orc Rage: Kills heal 10%; +30% when low +36% damage
+10 Strength
+25 Axe
Enchantment: Vampiric Effect: when strikes
Orcs and giants; piles in Orc and Giant strongholds
Worm's Tooth Legendary Dagger or Tanto; any material Soul Siphon: Kills restore 15% magicka +24% damage
+12 Intelligence
+22 Mysticism
+20 Backstabbing
Enchantment: Cast When Strikes: Energy Leech
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories
Warp-Edge Legendary Broadsword, Claymore or Dai-Katana; any material Many Endings: 10% chance to strike twice +38% damage
+12 Luck
+22 Critical Strike
Enchantment: Cast When Strikes: Sphere of Negation
Daedra, atronachs, imps and gargoyles; piles in Desecrated Temples and Volcanic Caves
The Visor of King Lysandus Legendary Helm; any material The Ghost-King's Vigil: Heal 20% when low (60s) +16 armour
+12 Willpower
+40% Magic resistance
+10 Personality
Enchantment: Regens Health: in darkness
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries
The Wayrest Courier's Treads Legendary Boots; any material Courier's Haste: Kills: +20 Speed (2 rounds) +12 armour
+15 Speed
+25 Running
Enchantment: Improves Talents: Athleticism
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons
Gauntlets of the Rose Legendary Gauntlets; any material Open Hand: Fists hit again for 50% +14 armour
+12 Strength
+25 Hand-to-Hand
Enchantment: Strengthens Armor
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds
The Mountain's Root Legendary Greaves; any material Bedrock: -4% per hit taken, up to 5 +16 armour
+12 Endurance
+40% carrying capacity
Enchantment: Increased Weight Allowance: 50% additional
Dragonlings; piles in Dragon's Dens
The Raven's Wings Legendary Left Pauldron or Right Pauldron; any material Raven's Evasion: 15% chance to evade a hit +14 armour
+12 Agility
+25 Dodging
Enchantment: Cast When Held: Slowfalling
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds
The Night Mother's Embrace Legendary Cuirass; any material Sweet Mother's Kiss: +50% to enemies under 25% +14 armour
+10 Agility
+25 Backstabbing
+20 Stealth
Enchantment: Cast When Held: Shadow Form
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons
The Wall of Daggerfall Legendary Kite Shield or Tower Shield; any material Bulwark: Blows on you: -5 damage +18 armour
+12 Endurance
+40% Shock resistance
Enchantment: Repairs Objects
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds
The Amulet of the Nine Legendary Amulet or Cloth Amulet; any material Divine Grace: Cheat death, heal 25% (180s) +12 Willpower
+25 Restoration
+40% Magic resistance
Enchantment: Regens Health: in sunlight
Daedra, atronachs, imps and gargoyles; piles in Desecrated Temples and Volcanic Caves
The Witch-Sisters' Ring Legendary Ring; any material Hex: Attackers deal 25% less (8s) +12 Intelligence
+25 Illusion
+40% Frost resistance
Enchantment: Extra Spell Pts: During New Moon
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories
The Duelist's Vambrace Legendary Bracer or Bracelet; any material First Blood: +60% on first hit per enemy +12 Agility
+10 Speed
+25 Critical Strike
Enchantment: Improves Talents: Adrenaline Rush
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds
The Mark of the Hist Legendary Mark; any material Hist-Sap: Regenerate 1% health a round +12 Endurance
+45% Poison resistance
+25 Swimming
Enchantment: Cast When Held: Water Breathing
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests
The Reachman's Torc Legendary Torc; any material Hagraven's Pact: 15% chance to absorb a spell +12 Strength
+10 Willpower
+40% Shock resistance
Enchantment: Extra Spell Pts: Near Humanoids
Orcs and giants; piles in Orc and Giant strongholds
The Last Lock Legendary Dwarven Thunderlock or Dwarven Pistolet (guns only) Dwemer Defiance: +50% vs daedra and atronachs +20% damage
+10 Agility
+30 Archery
Enchantment: Cast When Strikes (a spell rides each shot)
No longer found: guns no longer drop as loot, so none rolls up as it. Copies already held keep it
The Alik'r Wayfarer's Robes Legendary Plain Robes (either cut) Desert-Born: Feel the heat 20 degrees less 45% weatherproof
+25 Running
+6 standing with the Commoners
Enchantment: Improves Talents: Athleticism
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests
The Wrothgar Pass Mantle Legendary Formal Cloak (either cut) Mountain-Born: Feel the cold 20 degrees less +10 warmth
40% weatherproof
+25 Climbing
Enchantment: Extra Spell Pts: During Winter
Orcs and giants; piles in Orc and Giant strongholds
The Vestments of Stendarr Legendary Priest Robes or Priestess Robes Stendarr's Mercy: Restoration costs 25% less +25 Restoration
+6 standing with the Scholars
+12 Personality
Enchantment: Extra Spell Pts: Near Undead
Daedra, atronachs, imps and gargoyles; piles in Desecrated Temples and Volcanic Caves
The Pilgrim's Sandals Legendary Sandals or Shoes (either cut) The Long Road: Tire 25% slower; falls hurt half +25 Running
+22 Jumping
+10 Personality
Enchantment: Regens Health: in sunlight
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries
The Silks of Queen Barenziah Legendary Women's Evening Gown, Day Gown or Formal Eodoric; men's Formal Tunic, Toga or Kimono Royal Bearing: +5 standing with every group +8 standing with the Nobility
+15 Personality
+25 Etiquette
Enchantment: Good Rep With: Merchants
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories
The Shade's Cowl Legendary Casual Cloak (either cut) Unseen: +25 Stealth while hooded +8 standing with the Underworld
+25 Stealth
+22 Pickpocket
Enchantment: Enhances Skill: Lockpicking
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons
The Eye of Magnus Legendary Amulet or Cloth Amulet; any material Magnus's Gaze: Spells pierce 15 resistance +15 Intelligence
+25 Destruction
+40% Magic resistance
Enchantment: Extra Spell Pts: During Summer
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories
The Ring of Artaeum Legendary Ring; any material Wellspring of Artaeum: Regain 1% magicka a round +12 Willpower
+25 Mysticism
+40% Fire resistance
Enchantment: Extra Spell Pts: During Half Moon
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories
Shalidor's Brand Legendary Broadsword, Saber or Longsword; any material Arcane Surge: +25% spell damage above 75% MP +24% damage
+12 Intelligence
+22 Destruction
Enchantment: Cast When Strikes: Wizard's Fire
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories
The Houndfang Legendary Saber; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Way of the Sword, Arcane Surge Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Ansei's Edge, Shalidor's Brand
May also carry a technique line, found and never chosen
Bonuses and powers vary
Grath, the Hound (Broken Galleries), about 1 in 8 at that lord's Redoubt in the Elite Breach
The Examiner's Staff Legendary Staff; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Arcane Conduit Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, The Direnni Staff
May also carry a technique line, found and never chosen
Bonuses and powers vary
The Last Spellmaster (Broken Galleries), about 1 in 8 at that lord's Redoubt in the Elite Breach
The Last Lesson Legendary Longsword; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Way of the Sword, Arcane Surge Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Ansei's Edge, Shalidor's Brand
May also carry a technique line, found and never chosen
Bonuses and powers vary
The Last Armsmaster (Broken Galleries), about 1 in 8 at that lord's Redoubt in the Elite Breach
Conquest Legendary War Axe; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Sanctified, Orc Rage Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Gortwog's Cleaver
May also carry a technique line, found and never chosen
Bonuses and powers vary
Valkynaz Ilthys (Broken Galleries, Redoubt 5), about 1 in 8 at that lord's Redoubt in the Elite Breach
Tithe Legendary Mace; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Sanctified, Earthshaker Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Orsinium's Anvil
May also carry a technique line, found and never chosen
Bonuses and powers vary
The Cairn-Keeper (Soul Cairn), about 1 in 8 at that lord's Redoubt in the Elite Breach
Rivalry Legendary Dai-Katana; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Way of the Sword, Serpent's Kiss, Many Endings Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Ansei's Edge, Tsaesci Fang, Warp-Edge
May also carry a technique line, found and never chosen
Bonuses and powers vary
The Twin Lords (Soul Cairn), about 1 in 8 at that lord's Redoubt in the Elite Breach
Soulchain Legendary Flail; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Sanctified, Earthshaker Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Orsinium's Anvil
May also carry a technique line, found and never chosen
Bonuses and powers vary
Valkynaz Morvayn (Soul Cairn, Redoubt 10), about 1 in 8 at that lord's Redoubt in the Elite Breach
Duskwing Legendary Long Bow; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Chain Lightning, Hunter's Moon Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Stormcaller's Bow, The Glenmoril Bow
May also carry a technique line, found and never chosen
Bonuses and powers vary
The Mother of Dusk (Shade Perilous), about 1 in 8 at that lord's Redoubt in the Elite Breach
Bloodmoon Legendary Tanto; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Silent Death, Serpent's Kiss, Soul Siphon Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Nightwhisper, Tsaesci Fang, Worm's Tooth
May also carry a technique line, found and never chosen
Bonuses and powers vary
The Night-Stalker (Shade Perilous), about 1 in 8 at that lord's Redoubt in the Elite Breach
Mirrorshard Legendary Shortsword; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Silent Death Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Nightwhisper
May also carry a technique line, found and never chosen
Bonuses and powers vary
Valkynaz Seyth (Shade Perilous, Redoubt 15), about 1 in 8 at that lord's Redoubt in the Elite Breach
The Engine's Heart Legendary Warhammer; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Sanctified, Earthshaker Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Orsinium's Anvil
May also carry a technique line, found and never chosen
Bonuses and powers vary
The Bound Colossus (Havoc Wellhead), about 1 in 8 at that lord's Redoubt in the Elite Breach
Wyrmbreath Legendary Claymore; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Way of the Sword, Many Endings Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Ansei's Edge, Warp-Edge
May also carry a technique line, found and never chosen
Bonuses and powers vary
The Wellhead Wyrm (Havoc Wellhead), about 1 in 8 at that lord's Redoubt in the Elite Breach
The Clan-Breaker Legendary Battle Axe; the better of two material rolls at the Redoubt's level Possible powers: Dragonsbane, Sanctified, Orc Rage Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Gortwog's Cleaver
May also carry a technique line, found and never chosen
Bonuses and powers vary
Valkynaz Garoth (Havoc Wellhead, Redoubt 20 and every fifth after), about 1 in 8 at that lord's Redoubt in the Elite Breach
Sources (9)