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Every Legendary and Gilded item
| Item | Tier | Item type | Power | Bonuses | Source |
|---|---|---|---|---|---|
| The Hourlock | Gilded | Dwarven Long Bow (copies minted earlier are Dwarven Thunderlocks) | The Hour Tolls: Every 3rd hit ×2; kills refund | +40% damage +15 Agility +30 Archery +10 Shock damage Fixed bonuses; cannot be rerolled |
The Brass Remnant, the last fight of the Abyss Map super dungeon (online only), about 1 in 100 |
| The Dragonfire Oath | Gilded | Daedric Dai-Katana (two hands, Long Blade) | Dragonfire: Daedra burn +33%, and all in 3m | +40% damage +15 Strength +30 Long Blade +15 Endurance Fixed bonuses; cannot be rerolled |
The Warden of the Burning Gate at Dagon's Breach, about 1 in 250 spoils |
| The Sunken Sovereign | Gilded | Ebony Saber (one hand, Long Blade; copies minted in the Pistolet era are Dwarven Pistolets) | Undertow: +10%/hit on an enemy; kills heal | +40% damage +15 Agility +30 Long Blade 10% life leech Fixed bonuses; cannot be rerolled |
The sea serpent's hoard, for a ship that dealt damage to it, about 1 in 250 |
| Volendrung's Echo | Gilded | Dwarven Thunderlock | Hammerfall: Hits ring 50% shock within 3.5m | +40% damage +15 Agility +30 Archery +10 Shock damage Fixed bonuses; cannot be rerolled |
The Sky-Ketch raid, the Tonal Warden's hold, about 1 in 100 a share (one share a week an account) |
| The Ketchmaster's Word | Gilded | Dwarven Pistolet | Broadside: Hit marks: other hand +60% on it | +40% damage +15 Speed +30 Archery +10 Shock damage Fixed bonuses; cannot be rerolled |
The Sky-Ketch raid, the Tonal Warden's hold, about 1 in 100 a share (one share a week an account) |
| Wyrmbane | Legendary | Any weapon (not ammunition); any material | Dragonsbane: +50% vs dragons and giants | +35% damage +12 Strength +20 Critical Strike Enchantment: Cast When Strikes: Fire Storm |
Dragonlings; piles in Dragon's Dens |
| Nightwhisper | Legendary | Dagger, Tanto, Shortsword or Wakazashi; any material | Silent Death: +100% vs unaware enemies | +25% damage +12 Agility +10 Speed +25 Stealth Enchantment: Cast When Held: Chameleon |
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons |
| Graveward | Legendary | Mace, Flail, Warhammer, Battle Axe or War Axe; any material | Sanctified: Undead: +40% damage, kills heal | +30% damage +10 Endurance +25 Critical Strike Enchantment: Potent Vs: Undead |
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries |
| Stormcaller's Bow | Legendary | Short Bow or Long Bow; any material | Chain Lightning: Arrows jump 50% to a nearby enemy | +30% damage +10 Agility +25 Archery Enchantment: Cast When Strikes: Ice Storm |
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests |
| The Warden | Legendary | Any body armour piece (Cuirass, Gauntlets, Greaves, either Pauldron, Helm or Boots); any material | Last Stand: -25% damage taken when low | +15 armour +12 Endurance +40% Magic resistance Enchantment: Regens Health: all the time |
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries |
| Titanheart | Legendary | Any body armour piece (Cuirass, Gauntlets, Greaves, either Pauldron, Helm or Boots); any material | Unyielding: No hit takes over 25% health | +12 armour +15 Strength +40% carrying capacity Enchantment: Absorbs Spells |
Orcs and giants; piles in Orc and Giant strongholds |
| Aegis of Dawn | Legendary | Any shield (Buckler, Round, Kite or Tower); any material | Dawnward: Every 6th hit on you is blocked | +18 armour +45% Fire resistance +10 Willpower Enchantment: Cast When Held: Spell Resistance |
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries |
| Foxglove | Legendary | Any wearable jewel (Amulet, Bracer, Ring, Bracelet, Mark, Torc or Cloth Amulet); any material | Fortune's Favour: Legendaries 50% more likely | +15 Luck +10 Speed +35% Poison resistance Enchantment: Improves Talents: Athleticism |
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests |
| King's Mark | Legendary | Any wearable jewel (Amulet, Bracer, Ring, Bracelet, Mark, Torc or Cloth Amulet); any material | Tribute: Kills pay 5 gold per level | +15 Personality +25 Etiquette +35% carrying capacity Enchantment: Good Rep With: Nobility |
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds |
| Archmage's Loop | Legendary | Any wearable jewel (Amulet, Bracer, Ring, Bracelet, Mark, Torc or Cloth Amulet); any material | Spell Mastery: -15% spell cost, -30% when low | +15 Intelligence +12 Willpower +40% Shock resistance Enchantment: Extra Spell Pts: Near Daedra |
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories |
| Ansei's Edge | Legendary | Broadsword, Saber, Longsword, Katana, Claymore or Dai-Katana; any material | Way of the Sword: +6% per hit, up to 5 (6s) | +30% damage +12 Agility +25 Long Blade Enchantment: Potent Vs: Humanoid |
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds |
| Tsaesci Fang | Legendary | Tanto, Wakazashi, Katana or Dai-Katana; any material | Serpent's Kiss: +8 poison, ×2 under half | +28% damage +12 Speed +25 Critical Strike Enchantment: Cast When Strikes: Hand of Decay |
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons |
| Orsinium's Anvil | Legendary | Mace, Flail or Warhammer; any material | Earthshaker: Hits splash 25% within 3 m | +32% damage +12 Strength +25 Blunt Weapon Enchantment: Potent Vs: Daedra |
Daedra, atronachs, imps and gargoyles; piles in Desecrated Temples and Volcanic Caves |
| The Glenmoril Bow | Legendary | Short Bow or Long Bow; any material | Hunter's Moon: At night: +35%, +70% vs animals | +28% damage +10 Agility +22 Archery Enchantment: Potent Vs: Animals |
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests |
| The Direnni Staff | Legendary | Staff; any material | Arcane Conduit: -20% spell cost; hits give 3 MP | +20% damage +15 Intelligence +25 Destruction +10 Willpower Enchantment: Cast When Strikes: Magicka Leech |
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories |
| Gortwog's Cleaver | Legendary | Battle Axe or War Axe; any material | Orc Rage: Kills heal 10%; +30% when low | +36% damage +10 Strength +25 Axe Enchantment: Vampiric Effect: when strikes |
Orcs and giants; piles in Orc and Giant strongholds |
| Worm's Tooth | Legendary | Dagger or Tanto; any material | Soul Siphon: Kills restore 15% magicka | +24% damage +12 Intelligence +22 Mysticism +20 Backstabbing Enchantment: Cast When Strikes: Energy Leech |
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories |
| Warp-Edge | Legendary | Broadsword, Claymore or Dai-Katana; any material | Many Endings: 10% chance to strike twice | +38% damage +12 Luck +22 Critical Strike Enchantment: Cast When Strikes: Sphere of Negation |
Daedra, atronachs, imps and gargoyles; piles in Desecrated Temples and Volcanic Caves |
| The Visor of King Lysandus | Legendary | Helm; any material | The Ghost-King's Vigil: Heal 20% when low (60s) | +16 armour +12 Willpower +40% Magic resistance +10 Personality Enchantment: Regens Health: in darkness |
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries |
| The Wayrest Courier's Treads | Legendary | Boots; any material | Courier's Haste: Kills: +20 Speed (2 rounds) | +12 armour +15 Speed +25 Running Enchantment: Improves Talents: Athleticism |
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons |
| Gauntlets of the Rose | Legendary | Gauntlets; any material | Open Hand: Fists hit again for 50% | +14 armour +12 Strength +25 Hand-to-Hand Enchantment: Strengthens Armor |
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds |
| The Mountain's Root | Legendary | Greaves; any material | Bedrock: -4% per hit taken, up to 5 | +16 armour +12 Endurance +40% carrying capacity Enchantment: Increased Weight Allowance: 50% additional |
Dragonlings; piles in Dragon's Dens |
| The Raven's Wings | Legendary | Left Pauldron or Right Pauldron; any material | Raven's Evasion: 15% chance to evade a hit | +14 armour +12 Agility +25 Dodging Enchantment: Cast When Held: Slowfalling |
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds |
| The Night Mother's Embrace | Legendary | Cuirass; any material | Sweet Mother's Kiss: +50% to enemies under 25% | +14 armour +10 Agility +25 Backstabbing +20 Stealth Enchantment: Cast When Held: Shadow Form |
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons |
| The Wall of Daggerfall | Legendary | Kite Shield or Tower Shield; any material | Bulwark: Blows on you: -5 damage | +18 armour +12 Endurance +40% Shock resistance Enchantment: Repairs Objects |
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds |
| The Amulet of the Nine | Legendary | Amulet or Cloth Amulet; any material | Divine Grace: Cheat death, heal 25% (180s) | +12 Willpower +25 Restoration +40% Magic resistance Enchantment: Regens Health: in sunlight |
Daedra, atronachs, imps and gargoyles; piles in Desecrated Temples and Volcanic Caves |
| The Witch-Sisters' Ring | Legendary | Ring; any material | Hex: Attackers deal 25% less (8s) | +12 Intelligence +25 Illusion +40% Frost resistance Enchantment: Extra Spell Pts: During New Moon |
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories |
| The Duelist's Vambrace | Legendary | Bracer or Bracelet; any material | First Blood: +60% on first hit per enemy | +12 Agility +10 Speed +25 Critical Strike Enchantment: Improves Talents: Adrenaline Rush |
Warrior-class enemies (Monk, Archer, Ranger, Barbarian, Warrior, Knight, the Watch); piles in Human and Barbarian strongholds |
| The Mark of the Hist | Legendary | Mark; any material | Hist-Sap: Regenerate 1% health a round | +12 Endurance +45% Poison resistance +25 Swimming Enchantment: Cast When Held: Water Breathing |
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests |
| The Reachman's Torc | Legendary | Torc; any material | Hagraven's Pact: 15% chance to absorb a spell | +12 Strength +10 Willpower +40% Shock resistance Enchantment: Extra Spell Pts: Near Humanoids |
Orcs and giants; piles in Orc and Giant strongholds |
| The Last Lock | Legendary | Dwarven Thunderlock or Dwarven Pistolet (guns only) | Dwemer Defiance: +50% vs daedra and atronachs | +20% damage +10 Agility +30 Archery Enchantment: Cast When Strikes (a spell rides each shot) |
No longer found: guns no longer drop as loot, so none rolls up as it. Copies already held keep it |
| The Alik'r Wayfarer's Robes | Legendary | Plain Robes (either cut) | Desert-Born: Feel the heat 20 degrees less | 45% weatherproof +25 Running +6 standing with the Commoners Enchantment: Improves Talents: Athleticism |
Beasts (animals, werecreatures, water and wild creatures); piles in Natural Caves and Harpy, Spider and Scorpion nests |
| The Wrothgar Pass Mantle | Legendary | Formal Cloak (either cut) | Mountain-Born: Feel the cold 20 degrees less | +10 warmth 40% weatherproof +25 Climbing Enchantment: Extra Spell Pts: During Winter |
Orcs and giants; piles in Orc and Giant strongholds |
| The Vestments of Stendarr | Legendary | Priest Robes or Priestess Robes | Stendarr's Mercy: Restoration costs 25% less | +25 Restoration +6 standing with the Scholars +12 Personality Enchantment: Extra Spell Pts: Near Undead |
Daedra, atronachs, imps and gargoyles; piles in Desecrated Temples and Volcanic Caves |
| The Pilgrim's Sandals | Legendary | Sandals or Shoes (either cut) | The Long Road: Tire 25% slower; falls hurt half | +25 Running +22 Jumping +10 Personality Enchantment: Regens Health: in sunlight |
Undead enemies (skeletal warriors to Ancient Liches, vampires included); piles in Crypts, Vampire Haunts, Ruined Castles and Cemeteries |
| The Silks of Queen Barenziah | Legendary | Women's Evening Gown, Day Gown or Formal Eodoric; men's Formal Tunic, Toga or Kimono | Royal Bearing: +5 standing with every group | +8 standing with the Nobility +15 Personality +25 Etiquette Enchantment: Good Rep With: Merchants |
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories |
| The Shade's Cowl | Legendary | Casual Cloak (either cut) | Unseen: +25 Stealth while hooded | +8 standing with the Underworld +25 Stealth +22 Pickpocket Enchantment: Enhances Skill: Lockpicking |
Rogue-class enemies (Bard, Burglar, Rogue, Acrobat, Thief, Assassin); piles in Prisons |
| The Eye of Magnus | Legendary | Amulet or Cloth Amulet; any material | Magnus's Gaze: Spells pierce 15 resistance | +15 Intelligence +25 Destruction +40% Magic resistance Enchantment: Extra Spell Pts: During Summer |
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories |
| The Ring of Artaeum | Legendary | Ring; any material | Wellspring of Artaeum: Regain 1% magicka a round | +12 Willpower +25 Mysticism +40% Fire resistance Enchantment: Extra Spell Pts: During Half Moon |
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories |
| Shalidor's Brand | Legendary | Broadsword, Saber or Longsword; any material | Arcane Surge: +25% spell damage above 75% MP | +24% damage +12 Intelligence +22 Destruction Enchantment: Cast When Strikes: Wizard's Fire |
Mage-class enemies (Mage, Spellsword, Battlemage, Sorcerer, Healer, Nightblade); piles in Covens and Laboratories |
| The Houndfang | Legendary | Saber; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Way of the Sword, Arcane Surge | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Ansei's Edge, Shalidor's Brand May also carry a technique line, found and never chosen Bonuses and powers vary |
Grath, the Hound (Broken Galleries), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| The Examiner's Staff | Legendary | Staff; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Arcane Conduit | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, The Direnni Staff May also carry a technique line, found and never chosen Bonuses and powers vary |
The Last Spellmaster (Broken Galleries), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| The Last Lesson | Legendary | Longsword; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Way of the Sword, Arcane Surge | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Ansei's Edge, Shalidor's Brand May also carry a technique line, found and never chosen Bonuses and powers vary |
The Last Armsmaster (Broken Galleries), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| Conquest | Legendary | War Axe; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Sanctified, Orc Rage | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Gortwog's Cleaver May also carry a technique line, found and never chosen Bonuses and powers vary |
Valkynaz Ilthys (Broken Galleries, Redoubt 5), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| Tithe | Legendary | Mace; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Sanctified, Earthshaker | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Orsinium's Anvil May also carry a technique line, found and never chosen Bonuses and powers vary |
The Cairn-Keeper (Soul Cairn), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| Rivalry | Legendary | Dai-Katana; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Way of the Sword, Serpent's Kiss, Many Endings | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Ansei's Edge, Tsaesci Fang, Warp-Edge May also carry a technique line, found and never chosen Bonuses and powers vary |
The Twin Lords (Soul Cairn), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| Soulchain | Legendary | Flail; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Sanctified, Earthshaker | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Orsinium's Anvil May also carry a technique line, found and never chosen Bonuses and powers vary |
Valkynaz Morvayn (Soul Cairn, Redoubt 10), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| Duskwing | Legendary | Long Bow; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Chain Lightning, Hunter's Moon | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Stormcaller's Bow, The Glenmoril Bow May also carry a technique line, found and never chosen Bonuses and powers vary |
The Mother of Dusk (Shade Perilous), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| Bloodmoon | Legendary | Tanto; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Silent Death, Serpent's Kiss, Soul Siphon | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Nightwhisper, Tsaesci Fang, Worm's Tooth May also carry a technique line, found and never chosen Bonuses and powers vary |
The Night-Stalker (Shade Perilous), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| Mirrorshard | Legendary | Shortsword; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Silent Death | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Nightwhisper May also carry a technique line, found and never chosen Bonuses and powers vary |
Valkynaz Seyth (Shade Perilous, Redoubt 15), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| The Engine's Heart | Legendary | Warhammer; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Sanctified, Earthshaker | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Orsinium's Anvil May also carry a technique line, found and never chosen Bonuses and powers vary |
The Bound Colossus (Havoc Wellhead), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| Wyrmbreath | Legendary | Claymore; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Way of the Sword, Many Endings | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Ansei's Edge, Warp-Edge May also carry a technique line, found and never chosen Bonuses and powers vary |
The Wellhead Wyrm (Havoc Wellhead), about 1 in 8 at that lord's Redoubt in the Elite Breach |
| The Clan-Breaker | Legendary | Battle Axe; the better of two material rolls at the Redoubt's level | Possible powers: Dragonsbane, Sanctified, Orc Rage | Takes the bonuses, enchantment and power of one Legendary item that fits the base: Wyrmbane, Graveward, Gortwog's Cleaver May also carry a technique line, found and never chosen Bonuses and powers vary |
Valkynaz Garoth (Havoc Wellhead, Redoubt 20 and every fifth after), about 1 in 8 at that lord's Redoubt in the Elite Breach |