Magic Item enchantment Enchantment reference
Cast When Held (enchantment)
Cast When Held is an enchantment.
Details
| Property | Description |
|---|---|
| Kind | Power |
| Options and point costs | Chameleon: 210 Charisma: 1,200 Feet of Notorgo: 1,200 Fortitude: 1,200 Free Action: 1,650 Invisibility: 540 Iron Will: 1,200 Jack of Trades: 1,200 Levitate: 330 Nimbleness: 1,200 Orc Strength: 1,020 Resist Cold: 1,560 Resist Fire: 1,560 Resist Poison: 1,560 Resist Shock: 1,560 Shadow Form: 150 Slowfalling: 240 Spell Absorption: 1,720 Spell Reflection: 1,720 Spell Resistance: 1,230 Tongues: 1,590 Troll's Blood: 920 Water Breathing: 170 Water Walking: 170 Wisdom: 1,200 |
| Effect | The chosen spell is cast on the wearer when the item is equipped and re-rolled after every 6 hours worn. The item wears 1 condition every 4 magic rounds (every 60 while resting); the first equip bills the spell's casting cost in condition (never below 1; Legendary pieces pay none, and a piece re-worn within 6 hours pays nothing). Prices here are the item maker's flat table, not the spell's casting cost (a shop prices a looted piece by the spell's cost instead). |
| Limits | Several spells allowed, each once Alphabetical list |
See Enchantment reference for comparisons and shared rules.
Sources (11)
- src/systems/artifactEffects.js
- src/systems/enchanting.js
- bible/06-Systems/Systems-Arc.md
- src/systems/enchantmentCatalogue.js
- src/systems/enchantments.js
- src/formats/magicDef.js
- src/characters/itemTemplates.json
- src/systems/roleplayRealismItems/rriItems.js
- src/net/recipeLaw.js
- src/systems/loot/gemGrades.js
- src/net/alchemyLaw.js
Last edited 28 Oct 2026. View history · What links here.