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Quests Quest reference

Giant Killing

Giant Killing is a quest.

Details

Property Description
Giver Fighters Guild
Membership Member
Requirements Rank 0+
Summary Kill a giant that is eating a noble's sheep in a remote dungeon; a captive merchant there can be escorted to his shop.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Kill the giant in the quest dungeon No
2 Lead the villager safely to the quest destination in the named town Yes
3 Return to your quest giver in the named town for your pay No

Choices

Decision Choice
A merchant the giant was keeping for later begs you to lead them out. Lead the merchant to safety
A merchant the giant was keeping for later begs you to lead them out. Leave the merchant behind

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The giant is dead and the merchant is home safe. 125% Yes; one reward tier higher
The giant is dead. The merchant was left to find their own way out. 100% Yes
The giant is dead. 100% Yes
The giant still hunts around the quest dungeon. No added payment No
Outcome Change type Target Change
The giant is dead and the merchant is home safe. Faction reputation The Merchants +5
The giant is dead. The merchant was left to find their own way out. Faction reputation The Merchants -3

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Giant 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Online, a failed outcome does not apply its faction-reputation penalties. Legal-standing changes and choices made during the quest are separate.

Sources (18)

Last edited 29 Oct 2026. View history · What links here.