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The Ritual (Firmament sign)

The Ritual is one of the seven Firmament signs. Its 86 individual stars are listed below. Repeated Star, Mote and road names are numbered within their branch; each link opens that exact star and its connections.

Starting star

Star Type Effects
The Ritual start Start +2 Willpower

Named combat stars

Star Type Effects
Martyr's Vow Keystone 0.6% of Health restored each round
-4% damage with all weapons
-4% damage from your spells
Laying of Hands Notable +6 Restoration
0.2% of Health restored each round
Mara's Grace Notable Restoration spells cost 10% less
+3 Willpower
Purifier Notable +10% weapon damage against the undead
+5% weapon damage against daedra
Daedra-Bane Notable +10% weapon damage against daedra
+5% weapon damage against the undead
Templar's Mace Notable +5% damage with blunt weapons
+4% damage from your spells
Runed Blade Notable +4% damage with long blades
+5 Alteration
Stoneskin Notable +3 to Armor Rating
+5 Alteration
Unbreakable Will Notable +5 Willpower
+6% chance to resist magic
Clarity Notable 0.2% of Spell Points restored each round
+8 maximum Spell Points
Antidote Blood Notable +10% chance to resist poison
Spell Turning Notable Take 4% less damage from spells and other harm
+4% chance to resist magic
The Lord's Mail Notable +3 Willpower
0.1% of Health restored each round
+3% chance to resist magic

Combat paths and small stars

Star Type Effects
Path of the Sign — Ritual 1 Road +2% Willpower
Path of the Sign — Ritual 2 Road +3% Strength
Gate of the Sign — Ritual Road +1% Willpower
+2% Strength
Starway — Ritual 1 Road +4% Restoration
Starway — Ritual 2 Road 0.1% of Health restored each round
Threshold — Ritual Road +4% weapon damage against the undead
Star — Ritual, Laying of Hands and Mara's Grace 1 Small +3% Restoration
Star — Ritual, Laying of Hands and Mara's Grace 2 Small +3% Restoration
Star — Ritual, Laying of Hands and Mara's Grace 3 Small +3% Restoration
Star — Ritual, Laying of Hands and Mara's Grace 4 Small +3% Restoration
Star — Ritual, Laying of Hands and Mara's Grace 5 Small +3% Restoration
Star — Ritual, Purifier and Daedra-Bane 1 Small +4% weapon damage against the undead
Star — Ritual, Purifier and Daedra-Bane 2 Small +4% weapon damage against daedra
Star — Ritual, Purifier and Daedra-Bane 3 Small +4% weapon damage against the undead
Star — Ritual, Templar's Mace and Runed Blade 1 Small +2% melee weapon damage
Star — Ritual, Templar's Mace and Runed Blade 2 Small +2% damage from your spells
Star — Ritual, Templar's Mace and Runed Blade 3 Small +2% melee weapon damage
Star — Ritual, Templar's Mace and Runed Blade 4 Small +2% damage from your spells
Star — Ritual, Templar's Mace and Runed Blade 5 Small +2% melee weapon damage
Star — Ritual, Stoneskin 1 Small +3% Alteration
Star — Ritual, Stoneskin 2 Small +3% Alteration
Star — Ritual, Stoneskin 3 Small +3% Alteration
Star — Ritual, Stoneskin 4 Small +3% Alteration
Star — Ritual, Unbreakable Will and Clarity 1 Small +1% Willpower
Star — Ritual, Unbreakable Will and Clarity 2 Small +1% Willpower
Star — Ritual, Unbreakable Will and Clarity 3 Small +1% Willpower
Star — Ritual, Unbreakable Will and Clarity 4 Small +1% Willpower
Star — Ritual, Unbreakable Will and Clarity 5 Small +1% Willpower
Star — Ritual, Antidote Blood and Spell Turning 1 Small +3% chance to resist poison
Star — Ritual, Antidote Blood and Spell Turning 2 Small +3% chance to resist magic
Star — Ritual, Antidote Blood and Spell Turning 3 Small +3% chance to resist poison
Star — Ritual, Antidote Blood and Spell Turning 4 Small +3% chance to resist magic
Star — Ritual, The Lord's Mail 1 Small +1% Willpower
Star — Ritual, The Lord's Mail 2 Small +1% Willpower
Star — Ritual, The Lord's Mail 3 Small +1% Willpower
Star — Ritual, The Lord's Mail 4 Small +1% Willpower

Named life stars

Star Type Effects
Hermit's Covenant Keystone +10% Herbalism yield
+5% Provisioning experience
Green Thumb Notable +6% Herbalism yield
Gentle Hands Notable A steadier hand when picking herbs (+15%)
+4% Herbalism experience
Master Brewer Notable +8% Provisioning experience
Camp Cook Notable +4% Provisioning experience
6% less Fatigue when traveling
Child of Winter Notable You feel the cold 5 degrees less
+2 warmth
Sun-Walker Notable You feel the heat 6 degrees less
10% less soaked by rain and snow
Druid's Path Notable +10% Herbalism experience
+3% Herbalism yield

Life paths and motes

Star Type Effects
Crossing — Ritual Road Carry 2% more weight
Wayfarer's Road — Ritual 1 Road 3% less Fatigue when traveling
Crossroads — Ritual Road Carry 3% more weight
Wayfarer's Road — Ritual 2 Road 5% less damage from falling
Wayfarer's Road — Ritual 3 Road 4% less Fatigue when traveling
Gate of the Crafts — Ritual 1 Road +1% Herbalism yield
Gate of the Crafts — Ritual 2 Road You feel the cold 1 degrees less
Gate of the Crafts — Ritual 3 Road Carry 3% more weight
Path of the Hand — Ritual 1 Road +4% Herbalism experience
Path of the Hand — Ritual 2 Road +2% Provisioning experience
Threshold of Craft — Ritual Road A steadier hand when picking herbs (+5%)
Mote — Ritual, Green Thumb and Gentle Hands 1 Small +2% Herbalism yield
Mote — Ritual, Green Thumb and Gentle Hands 2 Small A steadier hand when picking herbs (+5%)
Mote — Ritual, Green Thumb and Gentle Hands 3 Small +2% Herbalism yield
Mote — Ritual, Green Thumb and Gentle Hands 4 Small A steadier hand when picking herbs (+5%)
Mote — Ritual, Green Thumb and Gentle Hands 5 Small +2% Herbalism yield
Mote — Ritual, Master Brewer and Camp Cook 1 Small +3% Provisioning experience
Mote — Ritual, Master Brewer and Camp Cook 2 Small +3% Provisioning experience
Mote — Ritual, Master Brewer and Camp Cook 3 Small +3% Provisioning experience
Mote — Ritual, Master Brewer and Camp Cook 4 Small +3% Provisioning experience
Mote — Ritual, Master Brewer and Camp Cook 5 Small +3% Provisioning experience
Mote — Ritual, Child of Winter and Sun-Walker 1 Small You feel the cold 2 degrees less
Mote — Ritual, Child of Winter and Sun-Walker 2 Small You feel the heat 2 degrees less
Mote — Ritual, Child of Winter and Sun-Walker 3 Small You feel the cold 2 degrees less
Mote — Ritual, Druid's Path 1 Small +4% Herbalism experience
Mote — Ritual, Druid's Path 2 Small +4% Herbalism experience
Mote — Ritual, Druid's Path 3 Small +4% Herbalism experience
Mote — Ritual, Druid's Path 4 Small +4% Herbalism experience

See Firmament stars for point pools, caps and passive timing. Checked against Update 0.0.464.

Sources (13)