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Enemies and creatures Enemy List

Zombie

Zombie is a monster.

Statistics

Property Description
Kind Monster
Level 5
Health 60–100
Damage 1–5
Armour (lower is tougher) 7
Weapon material needed —
Traits Disease on hit (2%)

These are the default figures with Meaner Monsters and Enemy Expansion enabled. Dungeon difficulty and other combat modifiers can change an encounter. See Enemies for material requirements and the full comparison.

Loot

Loot Regular Dungeon Elite Dungeon
Gold before Luck 0–8 0–8
Weapon roll 1% 1%
Armour roll 10% 12%
Pre-enchanted roll 1% 1%
Other treasure Regular Dungeon Elite Dungeon
Other alchemy ingredients — —
Clothing 10% 12%
Religious items 5% 6%
Map 1% 1%
Potion or recipe — —

These are the first category rolls, before retention and the final loot cap, rather than final corpse-drop chances. Gold is before the Luck multiplier. Worn equipment and special rewards are separate. See Enemy loot tables for ingredient scaling, extra Elite rewards and material drops.

Sources (27)

Last edited 28 Oct 2026. View history · What links here.