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Dagger

Dagger is a weapon.

Default price: 3–1,536 gold per item (base value). Varies by version or material; see the price breakdown.

Where to find it

Craft at: Forge and anvil at an Armorer or Weapon Smith.

Details

These are values for the base pattern before material modifiers. Finished variants are compared under Equipment statistics and Sale prices.

Property Details
Skill Short Blade
Hands One
Damage (base) 1–6
Weight (kg) 0.5
Base value (gp) 1
Base enchantment points 200

Base gold value is not a guaranteed shop offer; prices can change with the shop, condition and trading modifiers.

Equipment statistics

Unenchanted equipment at Standard quality. Damage uses the default Roleplay & Realism weapon balance; the alternate damage values show that module disabled. These are equipment-card values before attributes, skills, condition and enemy defences change the final result.

Variant Damage (default balance) Damage (balance disabled) Weight (kg)
Iron Dagger 0–5 0–5 0.5
Steel Dagger 1–6 1–6 0.5
Silver Dagger 1–6 1–6 0.5
Elven Dagger 2–7 2–7 0.5
Dwarven Dagger 3–8 3–8 0.5
Mithril Dagger 4–9 4–9 0.5
Adamantium Dagger 4–9 4–9 0.5
Ebony Dagger 5–10 5–10 0.25
Orcish Dagger 6–11 6–11 0.5
Daedric Dagger 7–12 7–12 0.5
Warforged Dagger 5–10 5–10 0.25

Checked equipment rules · Armour rules.

Sale prices

Prices are gold per item, at full condition. The sale column follows the comparison in Item sale prices; the shop and your trading stats can change the offer.

Variant Base value (gold) Sale reference (gold) Buyer
Iron 3 1 Shop
Steel 6 1 Shop
Silver 12 3 Shop
Elven 24 7 Shop
Dwarven 48 15 Shop
Mithril 96 31 Shop
Adamantium 192 62 Shop
Ebony 384 125 Shop
Orcish 768 251 Shop
Daedric 1,536 251 Shop

Daedric weapons and plate equipment sell at half their intrinsic value; this reduction is already included. Socketed gems keep their full sale value.

Source

Crafted versions

See Crafting, Weapons, or browse the Item list.

Sources (42)