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Choosing a dungeon

For early expeditions, try Mines, Natural Caves, Spider Nests or Scorpion Nests. Cemeteries can also suit beginners, but carry silver for ghosts and other resistant enemies. Explore a few rooms before committing; an easy dungeon type can still contain a dangerous enemy.

Prisons, Human Strongholds and Ruined Castles offer a useful next step. Crypts, Orc Strongholds and Giant Strongholds are more demanding. Save the deadliest types for a well-equipped character.

The online door label shows difficulty and size, for example Regular Dungeon, Large. Small and medium dungeons are usually easier to finish and leave. Enemy themes vary, so two Crypts can contain different undead.

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