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Enemies and creatures Enemy List

Ghost

Ghost is a monster.

Statistics

Property Description
Kind Monster
Level 11
Health 17–66
Damage 10–35
Armour (lower is tougher) 0
Weapon material needed Silver
Traits Flies (spectral)
Casts spells
Silver weapons deal double damage
Sees through invisibility

These are the default figures with Meaner Monsters and Enemy Expansion enabled. Dungeon difficulty and other combat modifiers can change an encounter. See Enemies for material requirements and the full comparison.

Spellcasting

Spell Casting method
Wizard Rend Spellbook

See Enemy spellcasting for casting range, spell points and the shared rules.

Loot

Loot Regular Dungeon Elite Dungeon
Gold before Luck — —
Weapon roll — —
Armour roll — —
Pre-enchanted roll 1% 1%
Other treasure Regular Dungeon Elite Dungeon
Religious items 5% 6%
Map 1% 1%
Potion or recipe — —

These are the first category rolls, before retention and the final loot cap, rather than final corpse-drop chances. Gold is before the Luck multiplier. Worn equipment and special rewards are separate. See Enemy loot tables for ingredient scaling, extra Elite rewards and material drops.

Sources (33)

Last edited 28 Oct 2026. View history · What links here.