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The Cyrodiil open zone — Other players

Players outside your party and guild can be fought outside safe settlements. There is no health floor for an open-zone fight. Strangers have no ordinary name plate.

Protection Rule
Entry or respawn protection 60 seconds against player damage
Entry protection eligibility At least 30 seconds outside the zone and 60 seconds out of combat
Ends entry protection Attacking a player or taking items from remains
Party recently left Former party members cannot fight one another for 10 minutes
Storage after a player exchange Locked for 60 seconds after a player hit

See Health in player combat for the 30-second healing restriction. A repeat kill within 30 minutes takes nothing further; see The Cyrodiil open zone — Dying.

Sources (11)