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The Relic
The Relic is a quest.
Details
| Property | Description |
|---|---|
| Giver | Holy Orders |
| Membership | Member |
| Requirements | Rank 1+ |
| Summary | Take a sacred item back from the lich who made it, destroying him, and return it to the temple. |
Objectives
Use the location names in your quest journal. Follow map markers when they are available.
| Step | Objective | Optional |
|---|---|---|
| 1 | Take the sacred the requested item from the quest dungeon, where the lich guards it | No |
| 2 | Destroy the lich, the requested item's maker | Yes |
| 3 | Return the requested item to your quest giver in the named town | No |
Outcomes
Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.
| Outcome | Gold multiplier | Gear choice |
|---|---|---|
| The requested item is home, and the lich who made it will not reclaim it. | 125% | Yes; one reward tier higher |
| The lost the requested item is home at the quest building. | 100% | Yes |
| The lich kept the requested item. | No added payment | No |
With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.
Possible quest foes
| Foe | Group size |
|---|---|
| Lich | 1 |
These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.
See Quest reference for offer requirements across quests.
Scripted item payments
| Item | Quantity per payment | Selection |
|---|---|---|
| Enchanted item (Item enchantment) | 1 | Random enchanted item |
These are item payments made by the quest’s script. The objective or branch still determines which payment you receive. They are separate from the additional fitted gear choice and from ordinary enemy or chest loot.
Sources (20)
- src/systems/quest/
- bible/06-Systems/Quest-Arc.md
- src/ui/quest/
- src/systems/quest/questGuidance.js
- bible/06-Systems/Quest-Guide-Arc.md
- vendor/dfu-quests/Quests/
- vendor/dfu-quests/Tables/QuestList-Classic.txt
- vendor/dfu-quests/Tables/QuestList-DFU.txt
- vendor/foraging/Quests/
- vendor/roleplay-realism/Quests/
- vendor/warm-ashes-ships/Quests/
- src/systems/quest/questLists.js
- src/systems/foraging/foragingLaw.js
- src/systems/warmAshesShips.js
- src/systems/roleplayRealism/rrQuestLine.js
- vendor/dfu-quests/Quests/C0B10Y15.txt
- src/systems/questlines/sheets/holyOrders.json
- src/systems/questlines/qlRewards.js
- vendor/dfu-quests/Tables/Quests-Items.txt
- src/systems/quest/item.js