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The Escort

The Escort is a quest.

Details

Property Description
Giver Commoners
Membership Male only
Requirements Any level
Summary Escort a traveler to a destination while hunters (mages, thieves, Dark Brotherhood) try to take him.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Escort your quest giver safely to the quest destination in the named town No
2 Fight off the hunters who want your quest giver No

Choices

Decision Choice
Armed hunters demand you turn your quest giver over to them. Stand and fight for your client
Armed hunters demand you turn your quest giver over to them. Turn your quest giver over

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
You fought off the hunters and brought your quest giver safely to the quest destination. 125% Yes; one reward tier higher
You brought your quest giver safely to the quest destination. 100% Yes
You turned your quest giver over to the hunters and watched your client die. 100% No
Your quest giver gave up on you and went on alone. No added payment No
Your quest giver never reached the quest destination. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Mage 2
Thief 2
Warrior 2
Assassin 2

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Sources (18)