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Territorial Battles

Territorial Battles is a quest.

Details

Property Description
Giver Vampires
Membership Member
Requirements Rank 0+
Summary Answer the clan's summons and kill a rival ancient vampire in his dungeon, bringing back his boots as proof.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Answer the vampire's summons at the quest building in the named town No
2 Slay the vampire ancient the vampire in the quest dungeon No
3 Bring the vampire's the requested item back to the vampire at the quest building as proof No

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The vampire is dead, and the elders of your vampire clan have sent you a gift. 100% Yes
The vampire still walks the night in the quest dungeon. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Ancient Vampire 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Scripted item payments

Item Quantity per payment Selection
Enchanted item (Item enchantment) 1 Random enchanted item

These are item payments made by the quest’s script. The objective or branch still determines which payment you receive. They are separate from the additional fitted gear choice and from ordinary enemy or chest loot.

Sources (20)