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Survival — Climates & Calories
Based on the Daggerfall Unity mod Climates & Calories by Ralzar.
| Setting | Effect |
|---|---|
| Off | the classic game |
| Boons (default) | nothing is taken; meeting needs earns boons |
| Casual | unmet needs only borrow stamina, paid back when met |
| Hard | neglect costs stats, health, items and can bring sickness; thirst can kill |
| Boon | Effect | Duration limit |
|---|---|---|
| Well fed | +5 Strength and Endurance | — |
| Quenched | +5 Agility and Speed | — |
| Well rested | +5 Intelligence and Willpower | Up to 12 hours banked |
| Thriving | All three boons and +5 Luck | — |
| The Hearth | Restores stamina beside a lit fire | — |
Temperature
Temperature depends on climate, season, time of day and weather. Clothing, armour, resistances and wetness affect how warm you feel. A fire provides warmth; shelter reduces exposure.
The HUD shows a temperature plate, and the Status page breaks it down.
Needs
Stages are in minutes of your own clock, except sleep.
| Need | Stages |
|---|---|
| Hunger | peckish 240, hungry 720 (rations are eaten for you), starving 1,440 |
| Thirst | thirsty 50, parched 80, dehydrated 100 |
| Sleep | tired 4 h, drowsy 8 h, exhausted 12 h |
| Wetness | damp 5, wet 30, soaked 100, drenched 200 |
Food, camps and taverns
New characters receive two ration sacks, a full waterskin, a cloak, shoes and a campfire.
| Food | Hunger protection | Conditions |
|---|---|---|
| Rations | 240 minutes | — |
| Fruit, bread, fish and meat | Less than rations | Spoil by stage; raw meat comes from animals |
| Tavern meal | 240 minutes | Takes half an hour; regional menus; on Boons and Casual the barkeep stops serving before blackout |
| Water source | Refills a waterskin |
|---|---|
| Fountain, well or trough | Yes |
| Stream or seawater | No |
| Camp rule | Value |
|---|---|
| Fire duration | 8 world hours |
| Warmth, drying and rest range | Within 4 m |
| Camp limit | 4 |
| Online use | Shared |
Sources (18)
- src/systems/survival/
- src/scenes/camps.js
- bible/06-Systems/Climates-Calories.md
- bible/01-Overview/audits/Audit-Hearth.md
- src/systems/rest/restAct.js
- src/systems/rest/restItems.js
- src/systems/survival/camp.js
- src/world/dungeon/dungeonFires.js
- bible/06-Systems/Rest-Arc.md
- src/systems/handheldTorches.js
- src/systems/playerTorch.js
- src/systems/beltLantern.js
- src/systems/lanternSwing.js
- src/systems/lampKeeper.js
- bible/06-Systems/Handheld-Torches.md
- src/systems/roleplayRealism/
- bible/06-Systems/Roleplay-Realism.md
- Campfire fuel and waterskin refills