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Provisioning — Potent potions
A Potent brew is 25% stronger, or lasts longer when the effect has no strength to increase. One roll applies to the whole brew. Cure Disease and Cure Poison cannot be Potent.
These bonuses can provide Potent results before Expert:
| Source | Potent chance increase |
|---|---|
| Each unbruised herb | +5 percentage points |
| Distiller | +10 percentage points |
| Each guild Apothecary tier in a held Seat town | +10 percentage points |
The Apothecary also gives members 50% more cooking experience in that town.
Sources (20)
- src/net/alchemyLaw.js
- src/systems/potionRecipes.js
- src/net/recipeLaw.js
- src/net/professionLaw.js
- src/net/craftWritLaw.js
- src/net/nodeLaw.js
- src/ui/professions/profPages.js
- src/scenes/worldModes.js
- src/net/fortLaw.js
- src/systems/cookItems.js
- src/systems/panAct.js
- src/systems/alchemyItems.js
- src/systems/fletching.js
- bible/06-Systems/Professions-Arc.md
- bible/05-Combat/Arrow-Supply.md
- src/net/marketLaw.js
- src/net/writLaw.js
- src/net/marksLaw.js
- server-account/src/alchemy.js
- server-account/src/market.js