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Mining — Getting started

Pick-Axe detail Value
Approximate shop price 450 gold
Smithing rank 0
Craft inputs 2 Iron Ingots, 1 Pine Plank

All gathering tools use the same shop-stock chances:

Shop Chance to stock the tool
General Store About 1 in 4
Pawn Shop About 1 in 10

You may need to visit several shops.

Rule Value
Finished harvest Uses 1 durability
Cancelled harvest Uses none
Shop tool 50 harvests
Crafted Crude tool 37 harvests
Crafted Superior or Masterwork tool 65 harvests

Crafted durability varies between those limits; quality changes no other tool property. Keep the Pick-Axe in your pack and press E at a vein, or use a hotbar or quick slot. Using it directly from the pack only explains where it works.

Property Value
Approximate General Store price 500 gold
Material capacity 300 kg
Added burden None
Capacity in ore 600
Capacity in Rough Stone 100
Ownership limit 1

Gathered materials enter the bag before your pack. Harvesting stops with No room in your bag or pack when both are full. See Stores and the Materials Bag.

No Daggerfall skill affects Mining. Good Intelligence and Agility give you a little longer on each glint, and stars on the Life side of the Firmament can add yield and XP to any gathering profession.

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