Saved revision 2. Current page.
Hunting — Specialisations
| Rank | Specialisation | Effect |
|---|---|---|
| 50 | Tracker | Animals within 100 m are marked. |
| 50 | Tanner | Hides cure 1:1 instead of 2:1 at the tanning rack. |
| 100 | Butcher | Meat ×2 (butchery gives 2 Raw Meat or Raw Fish a body instead of 1), and Raw Meat from your Stores spoils half as fast. |
Choose specialisations on the Professions page. Professions — Specialisations is free for its first 24 hours; later changes cost 1,000 silver and have a 7-day paid-change cooldown.
See Professions — Earning experience, Gathering — Tools, and Crafting — Every recipe for shared rules and searchable references.
Sources (17)
- src/net/professionLaw.js
- src/net/nodeLaw.js
- src/net/marksLaw.js
- src/net/recipeLaw.js
- src/net/bagLaw.js
- src/systems/traceAct.js
- src/scenes/huntHost.js
- src/scenes/gatherHost.js
- src/ui/nodeMarks.js
- src/ui/professions/profPages.js
- src/systems/professions/profTemplates.js
- src/systems/materialsBag.js
- bible/06-Systems/Professions-Arc.md
- bible/06-Systems/Foraging.md
- src/net/alchemyLaw.js
- src/net/marketLaw.js
- src/net/writLaw.js