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Fishing numbers and experience

Stage Normal value Changes
Wind-up 0.3–1.5 s 3–12 m cast distance
Wait for bite 5–30 s 2.5–15 s during 07:00–07:59 or 17:00–17:59; a storm doubles the wait
Set the hook 0.6 s 0.84 s with Angler
Haul 6 s accumulated inside the band 20 s total limit; 2 s accumulated outside the band gives a plain haul
Tension band 20% of the bar at rank 0 Grows to 30% at rank 100, before attribute modifiers
School bonus +1 fish when the cast lands within 10 m +2 with Netter; at most 40 school-bonus hauls per account daily

Ordinary fishing and rare-find rolls continue after the school-bonus allowance is used. A school need not disappear when its daily bonus stops. These chances do not depend on Fishing rank:

Find Water requirement Base chance With Deep-Sea With Pearl Diver
Trophy Any water 0.5% 0.5% 0.5%
Pearl Witnessed sea water 2% 4% 6%
Slaughterfish Witnessed sea water 1% 2% 1%

Fishing uses your current rank's tier for XP, so it never suffers the ordinary low-material penalty. The plain and full-net awards are:

Rank Tier used for XP Plain haul XP Full net XP
0 1 15 22
10 2 30 45
25 3 45 67
40 4 60 90
55 5 75 112
70 6 90 135
90 7 105 157
Sources (17)