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Staff-event mini boss
Staff-event mini boss is an enemy trait.
Details
| Property | Description |
|---|---|
| Group | Elite property |
| Effect | An elite at the event's size, ten times its kind's health by default and blows three times as hard. It needs a Silver weapon or better (weaker materials deal reduced damage; unarmed attacks still work), its armour is a Troll's, it takes a tenth of spell damage, and no hit takes more than 1% of its maximum health, split among the players fighting it. Glows yellow, not blue. |
| Who carries it | The one enemy a staff event's full meter calls |
See Enemy traits for comparisons and shared rules.
Sources (15)
- src/systems/bossTraits.js
- src/systems/champions.js
- src/systems/eliteFoes.js
- src/systems/feudLedger.js
- src/systems/revenant/
- bible/05-Combat/Boss-Traits.md
- bible/06-Systems/Revenants.md
- bible/12-Enhanced-AI/Feud-Arc.md
- src/systems/revenant/revenant.js
- src/systems/revenant/revenantFeud.js
- src/systems/revenant/revenantUnquiet.js
- src/systems/revenant/revenantPersonality.js
- src/systems/revenant/revenantArts.js
- src/systems/revenant/unquietMark.js
- src/ui/revenant/revenantPage.js