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Poison (spell element)
Poison is a spell element. Its matching Elemental Resistance variant uses the same name.
Resistance bonuses help you save against matching hostile effects. The Elemental Resistance spell effect can prevent a matching spell outright. These are separate defences.
A Emerald adds matching resistance when socketed in armour or jewellery. See Grades and removal fees for exact bonuses.
Ready-made spells
| Spell | School | Target |
|---|---|---|
| Toxic Cloud | Destruction | Area around you |
| Blood Leech | Destruction | Touch |
The spell pages give exact effects, spell-point costs and sources. See Spell elements for custom effects that can use non-Magic elements.
Revenant weakness
A revenant with the Poison weakness has −50 to saving throws against matching spells. This is a revenant trait, separate from the spell element.
Sources (69)
- src/systems/spellcost.js
- src/systems/spellcast.js
- src/systems/spell/spellMaker.js
- src/systems/enchanting.js
- src/systems/enchantmentCatalogue.js
- src/systems/potionRecipes.js
- src/systems/effects.js
- bible/06-Systems/Systems.md
- bible/06-Systems/Systems-Arc.md
- src/systems/castSpeed.js
- src/systems/spell/spellPower.js
- src/systems/loot/lootPowers.js
- src/systems/firmamentPowers.js
- src/systems/arcanePowers.js
- src/systems/equip.js
- src/systems/rest/rest.js
- src/formats/spellsStd.js
- src/systems/spell/standardSpells.js
- src/systems/signatureSpells.js
- src/systems/enemyExpansion/dexSpells.js
- bible/06-Systems/Arcane-Specialisations.md
- vendor/dfu-text/Internal_Spells.csv
- src/systems/spell/spellEffects.js
- src/systems/chargen.js
- src/systems/enemySpells.js
- src/systems/poisons.js
- src/systems/vampirism.js
- src/systems/lycanthropy.js
- vendor/daggerfall-enemy-expansion/SpellRecords.json
- src/systems/roleplayRealismItems/rriKits.js
- src/systems/arcanePaths.js
- src/systems/resurrect.js
- src/systems/party/partyMap.js
- src/scenes/worldModes.js
- bible/06-Systems/Arcane-Specializations.md
- src/systems/absorption.js
- src/systems/loot/lootRarity.js
- src/systems/loot/lootCurse.js
- bible/06-Systems/Loot-Rarity.md
- bible/06-Systems/Loot-II-Arc.md
- src/combat/technique/techniqueRoster.js
- bible/06-Systems/Loot-Arc.md
- src/systems/enchantments.js
- src/systems/gems.js
- src/systems/loot/gemGrades.js
- src/systems/reforge.js
- bible/06-Systems/Gem-Sockets.md
- src/systems/firmamentLive.js
- src/net/firmament/
- src/ui/firmamentWindow.js
- server-account/src/firmament.js
- bible/06-Systems/Firmament.md
- src/net/firmament/firmamentTree.js
- src/net/firmament/firmamentLaw.js
- src/systems/bossTraits.js
- src/systems/champions.js
- src/systems/eliteFoes.js
- src/systems/feudLedger.js
- src/systems/revenant/
- bible/05-Combat/Boss-Traits.md
- bible/06-Systems/Revenants.md
- bible/12-Enhanced-AI/Feud-Arc.md
- src/systems/revenant/revenant.js
- src/systems/revenant/revenantFeud.js
- src/systems/revenant/revenantUnquiet.js
- src/systems/revenant/revenantPersonality.js
- src/systems/revenant/revenantArts.js
- src/systems/revenant/unquietMark.js
- src/ui/revenant/revenantPage.js