Saved revision 3. Current page.
Ships — Fleet management
Open Holdings → Fleet to inspect and manage your ships. Purchased shipyard vessels and claimed prizes appear in this book. Bank ships are managed separately through Banks.
| Fleet tool | Use |
|---|---|
| Location | Check where a ship is waiting |
| Condition | Inspect damage and available repairs |
| Cargo | Open the ship's hold |
| Crew | Review the ship's crew |
| Ship upgrades and captain skills | Review and manage upgrades |
| Paint | Change the ship's paint |
| Flag | Change its flag |
| Name | Rename the ship |
Ships can be summoned or sent away where permitted. Open-PvP waters restrict these options; sail into and out of those areas yourself. See Ships — Buying and selling for purchases and sales, and Ship cargo and cabins for storage and cabin access.
Sources (23)
- src/systems/naval/navalAI.js
- src/systems/naval/navalDirector.js
- src/systems/naval/seaLanes.js
- src/systems/naval/shipLife.js
- bible/03-World/Naval-Combat.md
- src/systems/naval/navalShips.js
- src/systems/naval/etherShips.js
- src/systems/comeSailAway/comeSailAwayHulls.js
- src/systems/helmWay.js
- src/systems/naval/navalDamage.js
- src/systems/naval/passage.js
- src/systems/shipyards.js
- src/systems/banking.js
- src/net/serpent/serpentBrain.js
- bible/03-World/Come-Sail-Away.md
- vendor/come-sail-away/Models/prefabs.json
- src/scenes/shipyardHost.js
- src/ui/shipyardWindow.js
- src/systems/naval/quays.js
- bible/03-World/Shipyards.md
- bible/03-World/Holdings.md
- src/ui/fleetPage.js
- src/systems/fleet.js