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Sethrakul, the sea serpent — Rewards
You earn a share by dealing 2.5% of your damage share, or by standing within 600 m for a quarter of the fight. Attendance-only rewards give 60% of the gold and half the Renown. They do not include the damage-dealer-only drops below.
The gold examples use effective level 20. At other levels, the full gold roll varies 20% around 160 gold per level; attendance applies its 60% share before rounding.
| Reward | Damage contribution | Attendance only |
|---|---|---|
| Gold at level 20 | 2,560–3,840 | 1,536–2,304 |
| Silver | 40 | 20 |
| Deadlands Embers | 1 | 1 |
| Rare-or-better equipment | 1; first roll 15% Legendary, otherwise Rare | None |
| Magic-or-better equipment | 1 | 1 |
| Sethrakul's Coilscale | 25% chance of one Aetheric piece | None |
| Graded gem | 1; 60% Flawless, 40% Perfect | None |
| Sethrakul boss card | 25% | None |
| The Sunken Sovereign | 0.4% (1 in 250) | None |
| Coilbreaker title | 5% | None |
| The Maelstrom aura | 2% | None |
The set, card, gem and Gilded weapon are additional to the ordinary equipment pieces. See Loot table index for the other event tables.
Silver and Renown payouts follow their normal account reward caps.
Sources (13)
- src/net/serpent/
- src/systems/serpent/
- src/scenes/serpentHost.js
- server-account/src/serpents.js
- bible/11-Multiplayer/Sea-Serpent.md
- src/net/serpent/serpentBrain.js
- src/systems/serpent/serpentStrike.js
- src/systems/aetheric.js
- src/systems/gilded.js
- src/systems/bossCards.js
- src/systems/gems.js
- src/systems/serpent/serpentSpoils.js
- src/net/serpent/serpentHoardLaw.js