Saved revision 4. Current page.
Scheduled world events
| Event | Schedule | Where to look |
|---|---|---|
| Dagon Breach | Every 2 hours, at 32 minutes 30 seconds past even UTC hours; an omen appears 15 minutes earlier | Near a town |
| Sethrakul | Every 4 hours: 03, 07, 11, 15, 19 and 23 UTC; the storm phase begins at 32 minutes 30 seconds past the hour | The event marker and sea notices |
| The Abyss Dungeon | No fixed hour; another can appear 2 hours after one ends, with at most 48 hours between appearances | World notices |
| The Sky-Ketch | A voyage every 10 hours, announced an hour ahead | The boarding notice |
| Starfall | Three falls per festival hour, with a 90-second warning | Festival notices |
| Town raids | About every 4 hours in a region | Town and regional notices |
| Greater Giants | Eight active in the Wrothgarian Mountains Map; defeated giants return after 30 minutes | Wrothgarian Mountains Map |
| Aether Storm | Every 2 hours, from the start of an even UTC hour until 50 minutes past | Sea notices |
| Treasure Fleet | Every 3 hours, at 01, 04, 07, 10, 13, 16, 19 and 22 UTC | Sea notices |
| Ocean Legends | Return after 30 world days, equivalent to 60 real hours | Ocean notices |
| Motherlodes | Daily windows at 00–08, 08–16 and 16–24 UTC; a revealed vein remains for 2 hours | Gathering notices; Mining 25 required |
| Arena exhibitions | Every game hour from 08:00 to 21:00, about 5 real minutes apart | The Arena |
| Elite Breach | Opened by a player using a key | The group opening it |
For current locations and countdowns, use the in-game notices. Event articles explain entry requirements, fight mechanics and rewards.
Sources (42)
- src/systems/courtRules.js
- src/systems/bossTraits.js
- src/systems/bossCards.js
- src/net/herald/
- bible/11-Multiplayer/World-Bosses.md
- bible/05-Combat/Boss-Traits.md
- src/systems/eventBoard.js
- src/systems/eventNotices.js
- src/systems/eventTimers.js
- src/ui/eventBoard.js
- src/ui/enhanced/enhancedTimers.js
- bible/10-UI/Event-Board.md
- src/net/wire.js
- src/net/gate/gateLaw.js
- src/net/gate/gateRite.js
- src/net/serpent/serpentLaw.js
- src/net/superDungeon/sdLaw.js
- src/net/ketch/ketchLaw.js
- src/net/starfall/starfallLaw.js
- src/net/festivalLaw.js
- src/net/raid/raidLaw.js
- src/systems/raidingParties.js
- src/net/wild/wildLaw.js
- src/systems/sea/seaEvents.js
- src/net/motherlodeLaw.js
- src/net/eliteGates/egLaw.js
- src/net/townSeatLaw.js
- src/net/tideLaw.js
- src/net/arena/arenaExhibition.js
- src/net/arena/arenaLaw.js
- src/net/sea/seaSeasonLaw.js
- server-account/src/iliac.js
- server-account/src/gambit.js
- src/net/dayTurn.js
- src/systems/sigil/sigilBroker.js
- src/net/marksLaw.js
- src/net/professionLaw.js
- src/net/craftWritLaw.js
- src/net/townEconLaw.js
- bible/11-Multiplayer/
- bible/11-Multiplayer/Arena.md
- bible/11-Multiplayer/Elite-Gates.md