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Sanguine's Quest

Sanguine's Quest is a quest.

Details

Property Description
Giver Daedra Princes
Membership Any
Requirements None (a Prince's summoning, on its day of the year)
Summary Sanguine: rip the heart from a monk in an abandoned temple and meet Sanguine's agent for the artifact.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Rip the heart from the monk the target in the abandoned temple, the quest dungeon No
2 Meet Sanguine's agent your contact at the quest building in the named town for the Sanguine Rose No

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The pious killjoy the target is dead, the revels can begin again, and Sanguine's The Sanguine Rose is yours. Scripted reward No added gear
Your contact does not like to wait, and Sanguine does not forgive a spoilt game. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Monk 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

Artifact loot

Artifact Acquisition
The Sanguine Rose Quest-specific artifact route; see objectives and choices

These are quest-script items, separate from ordinary enemy or chest drops. When the quest selects an artifact route, the listed artifacts are alternatives rather than a reward bundle.

See Quest reference for offer requirements across quests.

Sources (18)