Saved revision 3. Current page.
Founding and running a player guild
| Guild property | Value |
|---|---|
| Founding cost | 10,000 gold |
| Founding requirement | Renown 10 |
| Tag length | 2–4 letters |
| Member limit | 75 |
| Ranks | Guildmaster, Officer, Member and Recruit; renameable by the guildmaster |
| Hall price | 1.5× a home’s price |
| Heraldry | 40 devices on a divided field, shown on every banner |
| Rename cost | 25,000 gold |
| Rename interval | Once per 14 days |
A guild has a chat tab and a silver treasury. When three guildmates take part in one world event, the treasury earns 25 silver.
| Vault state | Slots |
|---|---|
| Without a hall | 50 |
| With a hall | 100: the original 50 plus 50 |
Vault deposit and withdrawal permissions can be set per rank and per member. Open the Guild window from the Social panel’s Guild tab or the hall’s chest.
Sources (11)
- src/net/guild/
- src/net/townSeatLaw.js
- src/net/npcChapterLaw.js
- server-account/src/guilds.js
- server-account/src/guildVault.js
- server-account/src/npcChapters.js
- bible/11-Multiplayer/Guild-Overhaul.md
- bible/11-Multiplayer/Guilds-Made-Plain.md
- bible/11-Multiplayer/Seats-Arc.md
- bible/11-Multiplayer/Chapters-Arc.md
- Published Chapter feature setting