Saved revision 4. Current page.
Resistance Bonuses
Resistance bonuses help you save against hostile effects of a particular element. Armour rating protects against physical blows; resistance is a separate defence.
Equipment affixes
The Resistance affix appears on armour and jewellery. Its bonus depends on rarity:
Resistance affixes on Magic, Rare and Legendary pieces together count up to 45% per element. These percentages add to a saving throw; they are not the same as reducing every hit's damage by that percentage.
Gems and other sources
Socket gems add separate resistance bonuses on armour and jewellery:
Socket bonuses of the same type are limited by the item’s Rare bonus range.
Willpower, racial abilities, class resistance and Firmament resistance stars also affect protection against hostile magic. See protective spells for temporary magical defences and Magic resistance for the general rules.
Sources (34)
- src/systems/spellcost.js
- src/systems/spellcast.js
- src/systems/spell/spellMaker.js
- src/systems/enchanting.js
- src/systems/enchantmentCatalogue.js
- src/systems/potionRecipes.js
- src/systems/effects.js
- bible/06-Systems/Systems.md
- bible/06-Systems/Systems-Arc.md
- src/systems/castSpeed.js
- src/systems/spell/spellPower.js
- src/systems/loot/lootPowers.js
- src/systems/firmamentPowers.js
- src/systems/arcanePowers.js
- src/systems/equip.js
- src/systems/rest/rest.js
- src/systems/loot/lootRarity.js
- src/systems/loot/lootCurse.js
- bible/06-Systems/Loot-Rarity.md
- bible/06-Systems/Loot-II-Arc.md
- src/combat/technique/techniqueRoster.js
- bible/06-Systems/Loot-Arc.md
- src/systems/enchantments.js
- src/systems/gems.js
- src/systems/loot/gemGrades.js
- src/systems/reforge.js
- bible/06-Systems/Gem-Sockets.md
- src/systems/firmamentLive.js
- src/net/firmament/
- src/ui/firmamentWindow.js
- server-account/src/firmament.js
- bible/06-Systems/Firmament.md
- src/net/firmament/firmamentTree.js
- src/net/firmament/firmamentLaw.js