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What the Lodestone Answers (questline step)
What the Lodestone Answers is a step of The Sky-Ketch (questline).
Requirements
| Requirement | Value |
|---|---|
| Questline | The Sky-Ketch (questline) |
| Previous step | The Tonal Warden |
| Wait after previous step | At least one game hour |
| Minimum level | 12+ |
| Play mode | Online |
| Account | Registered account required |
| Offered by | Imrah Bel-Tavir, Antiquarian of Sentinel Map |
Objectives
Use the location names in your quest journal. Follow map markers when they are available.
| Step | Objective | Optional |
|---|---|---|
| 1 | Hear what Imrah Bel-Tavir read in the lodestone, at the quest tavern in the named town | No |
| 2 | Tell Imrah who should hear what the Sky-Ketch follows | No |
Choices
| Decision | Choice |
|---|---|
| Who should hear that the Sky-Ketch's lodestone answers the Brass God? | The Mages Guild: write to Ysolde Marnhel |
| Who should hear that the Sky-Ketch's lodestone answers the Brass God? | No one: burn the chart |
Outcomes
Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.
| Outcome | Gold multiplier | Gear choice |
|---|---|---|
| Imrah wrote to Ysolde Marnhel of the Mages Guild, and hung a Rourken tuning-charm about your neck. | 100% | Yes |
| Imrah burned her chart of the Ketch's course, and gave you the steersman's own hammer. | 125% | Yes; one reward tier higher |
| Imrah Bel-Tavir went home to Sentinel Map, her question unanswered. | No added payment | No |
| Outcome | Change type | Target | Change |
|---|---|---|---|
| Imrah wrote to Ysolde Marnhel of the Mages Guild, and hung a Rourken tuning-charm about your neck. | Faction reputation | The Mages Guild | +5 |
Named gear
| Outcome | Item | Base item |
|---|---|---|
| Imrah wrote to Ysolde Marnhel of the Mages Guild, and hung a Rourken tuning-charm about your neck. | Bel-Tavir's Tuning-Charm | Amulet |
| Imrah burned her chart of the Ketch's course, and gave you the steersman's own hammer. | The Steersman's Hammer | Warhammer |
A named reward uses its listed base only if your class can equip it; otherwise the fitted reward has a different base and no special name.
With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.
Previous step: The Tonal Warden.
Online, a failed outcome does not apply its faction-reputation penalties. Legal-standing changes and choices made during the quest are separate.
Scripted gold
| Payment | Base amount (gold) |
|---|---|
| Gold payment | 500–900 |
These are the script’s unscaled payment ranges, before the outcome multiplier and any party split. A payment still requires its quest objective or branch; the listed payments are not automatically awarded together.
Sources (15)
- src/systems/questlines/
- src/ui/questlines/
- src/scenes/quest/questlineOffers.js
- bible/06-Systems/Questlines-Arc.md
- src/systems/questlines/qlLines.js
- src/systems/questlines/quests/
- src/systems/questlines/sheets/questlines.json
- src/systems/questlines/qlRewards.js
- src/systems/questlines/qlLineRunner.js
- src/net/questlineClaims.js
- src/systems/questlines/quests/QLSK04.txt
- src/systems/questlines/sheets/questlines.json
- src/systems/questlines/qlRewards.js
- src/systems/questlines/qlLines.js
- src/net/questlineClaims.js