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The Faithful (questline step)

The Faithful is a step of The Burning Doors.

Requirements

Requirement Value
Questline The Burning Doors
Previous step A Letter from Wayrest
Wait after previous step At least one game hour
Minimum level 10+
Play mode Online
Account Registered account required
Offered by Ysolde Marnhel, Master Conjurer of the Mages Guild of Wayrest Map

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Find the coven of Dagon's Faithful in the named town No
2 Slay the coven's Summoner, the sorcerer No
3 Take the rite-book from the Summoner's body No
4 Bring the rite-book to Ysolde Marnhel at the quest hall in the named town No

Choices

Decision Choice
The rite-book's clasp would give at a touch. Read it, or keep it shut for Ysolde? Open it and read what the faithful read
The rite-book's clasp would give at a touch. Read it, or keep it shut for Ysolde? Keep it shut, for it is Ysolde's to open

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
You read the rite-book before Ysolde did. She paid well for what you remembered, and the Guild heard the seal was broken. 125% Yes; one reward tier higher
You brought Ysolde the rite-book with its clasp unbroken, and the Mages Guild knows who did. 100% Yes
Ysolde Marnhel gave the coven up for lost, and the rite-book with it. No added payment No
Outcome Change type Target Change
You read the rite-book before Ysolde did. She paid well for what you remembered, and the Guild heard the seal was broken. Faction reputation The Mages Guild -3
You brought Ysolde the rite-book with its clasp unbroken, and the Mages Guild knows who did. Faction reputation The Mages Guild +5

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Previous step: A Letter from Wayrest.

Next step: Breaking the Rite.

Online, a failed outcome does not apply its faction-reputation penalties. Legal-standing changes and choices made during the quest are separate.

Possible quest foes

Foe Group size
Sorcerer 1
Mage 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

Scripted gold

Payment Base amount (gold)
Gold payment 300–600

These are the script’s unscaled payment ranges, before the outcome multiplier and any party split. A payment still requires its quest objective or branch; the listed payments are not automatically awarded together.

Sources (15)