Unofficial DFO Wiki
Account…

Saved revision 3. Current page.

Quest givers

  • Guild quests are filtered by membership, rank or level.
  • Questors in towns offer social quests.
  • The tutorial and the first main-story quest start with a new game.
  • Vampirism and lycanthropy start their own quest chains.
  • Nearby quests (on by default) place remote quest sites within 10 map pixels, plus 4 per level above 1.

Finishing a quest gives its faction +5, and failing it costs −2; online, failing costs no reputation.

Sources (15)