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Prince Helseth's Blackmail
Prince Helseth's Blackmail is a quest.
Details
| Property | Description |
|---|---|
| Giver | Main |
| Membership | Any |
| Requirements | None (story-driven) |
| Summary | Carry Prince Helseth's blackmail letter to Lord Castellian and bring back his reply. |
Objectives
Use the location names in your quest journal. Follow map markers when they are available.
| Step | Objective | Optional |
|---|---|---|
| 1 | Meet Prince Helseth at Castle Wayrest Map tomorrow for the letter | No |
| 2 | Deliver Prince Helseth's letter to Lord Lord Castellian at the quest fort in the named town | No |
| 3 | Bring Lord Lord Castellian's reply back to Prince Helseth | No |
Outcomes
Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.
| Outcome | Gold multiplier | Gear choice |
|---|---|---|
| Lord Lord Castellian's reply reached Prince Helseth unread; the Prince was pleased, and spoke of you to his mother. | 100% | Yes |
| Prince Helseth got his reply, but knew you had read it. He will not trust you again soon. | 100% | Yes |
| Princess Elysana's marriage made the letter needless, and Prince Helseth paid you 100 gold for your trouble. | Scripted reward | No added gear |
| Lord Lord Castellian found his letter opened and set his guards on you. | No added payment | No |
| You took Prince Helseth's letter to King King Eadwyre, and the Prince's errand died there. | No added payment | No |
| You turned down Prince Helseth's errand. | No added payment | No |
| The letter was not delivered and answered in time. | No added payment | No |
With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.
Possible quest foes
| Foe | Group size |
|---|---|
| Knight | 1 |
| Battlemage | 1 |
These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.
See Quest reference for offer requirements across quests.
Scripted item payments
| Item | Quantity per payment | Selection |
|---|---|---|
| Enchanted item (Item enchantment) | 1 | Random enchanted item |
These are item payments made by the quest’s script. The objective or branch still determines which payment you receive. They are separate from the additional fitted gear choice and from ordinary enemy or chest loot.
Sources (20)
- src/systems/quest/
- bible/06-Systems/Quest-Arc.md
- src/ui/quest/
- src/systems/quest/questGuidance.js
- bible/06-Systems/Quest-Guide-Arc.md
- vendor/dfu-quests/Quests/
- vendor/dfu-quests/Tables/QuestList-Classic.txt
- vendor/dfu-quests/Tables/QuestList-DFU.txt
- vendor/foraging/Quests/
- vendor/roleplay-realism/Quests/
- vendor/warm-ashes-ships/Quests/
- src/systems/quest/questLists.js
- src/systems/foraging/foragingLaw.js
- src/systems/warmAshesShips.js
- src/systems/roleplayRealism/rrQuestLine.js
- vendor/dfu-quests/Quests/S0000002.txt
- src/systems/questlines/sheets/mainQuest.json
- src/systems/questlines/qlRewards.js
- vendor/dfu-quests/Tables/Quests-Items.txt
- src/systems/quest/item.js