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Sea Serpent: Constrict (Naval combat)
Sea Serpent: Constrict appears in Naval combat — Guns and shot.
Details
| Property | Description |
|---|---|
| Kind | Serpent attack |
| Range | A ring 36 m in radius; the ship inside at the landing is coiled for 24 s |
| Reload (s) | — |
| Hull damage | 25 percent of her whole + 15 |
| Sail damage | 20 percent of her canvas |
| Crew damage | 4 |
| Notes | — |
See Naval combat — Guns and shot for the full comparison and shared requirements and rules.
Sources (17)
- src/systems/naval/navalGunnery.js
- src/systems/naval/navalDamage.js
- src/systems/naval/navalBoarding.js
- src/systems/naval/navalPlunder.js
- src/systems/naval/navalLaw.js
- src/systems/naval/shotKinds.js
- src/scenes/naval/navalHost.js
- bible/03-World/Naval-Combat.md
- bible/01-Overview/audits/Audit-Tougher-Ships.md
- src/systems/warmAshesShips.js
- src/systems/detailedShips.js
- bible/03-World/Warm-Ashes-Ships.md
- bible/03-World/Detailed-Ships.md
- bible/03-World/Aquatic-Sprites.md
- src/systems/naval/navalShips.js
- src/systems/naval/navalBallistics.js
- src/net/serpent/serpentBrain.js