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Mithril Buckler
Mithril Buckler is a shield.
Default price: 960 gold per item (base value).
It is a variant of Buckler. See that page for the base pattern and related details.
Where to find it
Craft at: Forge and anvil at an Armorer or Weapon Smith.
Equipment statistics
Unenchanted equipment at Standard quality. Armour protection is the contribution of this piece, rather than the character’s total armour. Quality can change weight; added armour bonuses can change protection. Shield protection depends on shield shape, not its metal; material still changes weight and other properties.
Checked equipment rules · Armour rules.
Sale prices
Prices are gold per item, at full condition. The sale column follows the comparison in Item sale prices; the shop and your trading stats can change the offer.
| Variant | Base value (gold) | Sale reference (gold) | Buyer |
|---|---|---|---|
| Mithril Buckler | 960 | 313 | Shop |
Compare other materials on Buckler.
Making it
| Rank | Craft | Materials | Normal output |
|---|---|---|---|
| 55 | Smithing | 3 Mithril Ingot, 1 Cured Leather | 1 |
A shop station charges 50 gold per item craft; a licensed home station removes its use fee. Material and quality can change the finished result. See Smithing for the station, activity and perks.
Sources (32)
- src/net/recipeLaw.js
- src/net/chainLaw.js
- src/net/temperLaw.js
- src/systems/heatAct.js
- src/systems/planeAct.js
- src/systems/stitchAct.js
- src/systems/chiselAct.js
- src/systems/facetAct.js
- src/systems/panAct.js
- src/systems/smithItems.js
- bible/06-Systems/Professions-Arc.md
- src/net/professionLaw.js
- src/net/alchemyLaw.js
- src/systems/potionRecipes.js
- src/systems/cookItems.js
- src/ui/professions/profPages.js
- src/systems/loot/lootRarity.js
- src/net/productRecord.js
- src/systems/tradeModes.js
- src/net/nodeLaw.js
- src/net/recipeLaw.js
- src/net/professionLaw.js
- src/combat/enemyEquipment.js
- src/characters/weapons.js
- src/systems/roleplayRealismItems/rriRealism.js
- src/systems/roleplayRealismItems/rriItems.js
- src/systems/armorMaterials.js
- src/systems/inventory.js
- src/systems/item/itemInfo.js
- src/systems/item/itemTemplates.js
- src/characters/itemTemplates.json
- src/characters/equipRules.js