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Lever echoes
Lever echoes help you find what a dungeon lever has moved when the mechanism is out of sight.
The message gives a direction, such as Stone grinds somewhere below you, to the west. The affected spot is marked on the dungeon map and lights up when you are near.
The 3D Dungeon map displays these marks alongside your walked trail, teleporters and notes. Info mode also highlights nearby levers, doors and containers; see Dungeon navigation.
Sources (42)
- src/world/smallerDungeons.js
- src/world/spawnedDungeons.js
- src/systems/dungeon/dungeonTier.js
- src/systems/dungeon/dungeonRespawn.js
- bible/03-World/Delve-Arc.md
- bible/11-Multiplayer/Super-Dungeons.md
- src/systems/dungeon/dungeonSense.js
- src/systems/dungeon/dungeonEcho.js
- src/systems/wayOut.js
- src/systems/quest/questGuidance.js
- src/formats/mapsFile.js
- src/formats/mapsTables.js
- src/systems/region/regionConditions.js
- src/characters/dungeonEnemies.js
- src/systems/buildingLocks.js
- bible/02-Formats/Readers-Arc.md
- bible/03-World/World-Arc.md
- src/systems/rest/
- src/systems/playerDeath.js
- src/systems/deathPenalty.js
- src/systems/automap/automap.js
- bible/06-Systems/Rest-Arc.md
- bible/06-Systems/Legacy-Arc.md
- src/characters/encounterTables.js
- src/systems/loot/lootRarity.js
- src/systems/skillSoftcap.js
- src/systems/enemyExpansion/dexTableText.js
- src/systems/enemyExpansion/mudexTableText.js
- src/systems/unleveledLoot.js
- src/ui/heldMap.js
- src/ui/ink/inkMap.js
- src/systems/discovery.js
- src/systems/map/mapWaypoints.js
- src/ui/automap/automapSheet.js
- src/ui/ink/inkDungeonGL.js
- bible/10-UI/Held-Map-Arc.md
- bible/10-UI/Enhanced-Maps-Arc.md
- bible/10-UI/Dungeon-Map-3D.md
- src/poi/
- src/scenes/poiHost.js
- src/ui/poi/poiMapMark.js
- bible/06-Systems/POI-Editor-Arc.md