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Leveling — Level-up rewards

Health gains depend on class and permanent Endurance, with a minimum gain of 1.

Mode Attribute points per level
Offline 4–6
Online 5

Online health also has a minimum based on your class's average health gain and current Endurance. Raising Endurance later improves this minimum for previous levels too.

Reading the Oghma Infinium gives 30 attribute points without gaining a level.

Oblivion Remaster leveling

New offline characters can choose this alternative leveling system.

Skill group Leveling points per increase
Primary 8
Major 8
Minor 6
Miscellaneous 2

Each 100 points grants a level. Excess points carry over.

Alternative leveling rule Value
Attribute points per level 12
Attributes chosen per level Up to 3
Maximum points in one attribute per level 5
Attribute cap 100
Cost per Luck increase 4 points

Health gains follow the usual class and Endurance rules.

Sources (20)