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Legendary
Legendary is the orange equipment rarity. Named Legendary pieces have fixed bonuses, an enchantment and a special power. A crafted Master's work instead has three chosen affixes, with values rolled in the Legendary ranges.
| Type | Affixes | Unique Legendary power | Acquisition |
|---|---|---|---|
| Named equipment | Fixed for the named item | Yes | Legendary and Gilded items — Finding them |
| Master's work | Choose 3 different lines | None | A separate daily craft at profession rank 100 |
See Every Legendary and Gilded item for the named pieces and Powers for their special effects.
The Affixes table lists Legendary bonus ranges and limits. Named pieces can also have Exalted or cursed versions. Ordinary recipe quality rolls still stop at Rare; the Legendary crafting route is Master's work.
Every named Legendary item
Each item links to its acquisition details. Random drops are examples of suitable farming sources; The Last Lock has no current acquisition route.
See Finding them for named dungeons, map coordinates, Court halls and event access.
Sources (73)
- src/systems/loot/lootRarity.js
- src/systems/loot/lootPowers.js
- src/systems/gilded.js
- bible/06-Systems/Loot-Rarity.md
- bible/06-Systems/Gilded.md
- src/systems/thunderlock.js
- src/systems/eliteGates/egLordArms.js
- bible/06-Systems/Loot-Arc.md
- bible/11-Multiplayer/Elite-Gates.md
- src/systems/loot/lootCurse.js
- src/systems/rarityTier.js
- src/ui/lootBanner.js
- bible/06-Systems/Loot-II-Arc.md
- bible/10-UI/Loot-Banner.md
- src/systems/unleveledLoot.js
- vendor/unleveledLoot/
- bible/06-Systems/Unleveled-Loot.md
- src/systems/foeLootCap.js
- src/systems/renownLoot.js
- src/systems/healingSupply.js
- src/systems/roomLoot.js
- src/systems/eliteFoes.js
- bible/06-Systems/Searchables.md
- src/systems/searchables.js
- src/systems/quickLoot.js
- src/systems/containers.js
- src/systems/silverFinds.js
- src/systems/reforge.js
- src/systems/loot/lootCodex.js
- src/systems/loot/lootScry.js
- src/systems/ayleidStones.js
- src/systems/worldTick.js
- src/net/wire.js
- src/scenes/dungeonContext.js
- src/combat/technique/techniqueRoster.js
- src/systems/enchantments.js
- src/net/recipeLaw.js
- src/net/chainLaw.js
- src/net/temperLaw.js
- src/systems/heatAct.js
- src/systems/planeAct.js
- src/systems/stitchAct.js
- src/systems/chiselAct.js
- src/systems/facetAct.js
- src/systems/panAct.js
- src/systems/smithItems.js
- bible/06-Systems/Professions-Arc.md
- src/net/professionLaw.js
- src/net/alchemyLaw.js
- src/systems/potionRecipes.js
- src/systems/cookItems.js
- src/ui/professions/profPages.js
- src/net/productRecord.js
- src/systems/tradeModes.js
- src/net/masterLaw.js
- src/net/recipeLaw.js
- src/systems/loot/lootRarity.js
- src/systems/gilded.js
- src/systems/eliteGates/egLordArms.js
- src/net/eliteGates/egLaw.js
- src/net/eliteGates/egLords.js
- src/net/eliteGates/egPay.js
- src/systems/eliteGates/egSpoils.js
- src/formats/mapsFile.js
- src/net/ketch/ketchLaw.js
- src/systems/ketch/ketchSpoils.js
- src/systems/gate/gateSpoils.js
- src/systems/gate/gateSite.js
- src/systems/serpent/serpentSpoils.js
- src/systems/serpent/serpentSite.js
- src/net/superDungeon/sdLaw.js
- src/systems/superDungeon/sdSpoils.js
- src/systems/thunderlock.js