Saved revision 3. Current page.
Land beyond the Bay
Walk off the edge of the Iliac Bay and the land carries on into the rest of Tamriel Map, at the Bay's own scale: about 4,900 × 3,100 km, with each province's hills, coasts, climate, ground and trees. There are no towns, roads or dungeons beyond the Bay, and you cannot fast travel there.
The World map zooms out to all nine provinces, with capitals, mountain ranges and seas. Hover over a name to read it; you cannot travel by clicking there.
Sources (36)
- src/world/
- src/scenes/
- bible/03-World/World-Arc.md
- src/world/lefayMonument.js
- src/world/lefayArt.js
- src/scenes/lefayMonumentHost.js
- bible/03-World/LeFay-Monument.md
- src/world/jungle/
- src/world/terrain/jungleNature.js
- src/scenes/jungleHost.js
- bible/03-World/Bantha-Jungle.md
- src/world/tamriel/
- src/ui/tamrielInk.js
- src/ui/tamrielTrace.js
- bible/03-World/Tamriel.md
- src/world/dungeon/dungeonTextures.js
- src/systems/gothwayBoards.js
- src/world/arena/arenaCity.js
- src/net/ketch/ketchLaw.js
- src/ui/travel/travelMapWindow.js
- src/systems/wild/wildZone.js
- src/systems/wild/etherWild.js
- src/world/ethericSea.js
- src/world/etherPlaces.js
- src/systems/portPlaces.js
- src/systems/merchantYards.js
- src/systems/region/regionHubs.js
- src/systems/crownHall.js
- src/net/hallLaw.js
- src/systems/starfall/starfallCovens.js
- src/net/gate/gateLaw.js
- src/systems/gate/gateSite.js
- src/systems/serpent/serpentSite.js
- src/systems/superDungeon/sdSite.js
- src/world/oceanHoles.js
- vendor/dfu-text/Internal_Locations.csv