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Tools
Compare tools below. Open an item for its requirements, variants and sale-price breakdown.
Items of this type
| Item | Default value (gold) | Material | Crafting profession | Required rank | Location |
|---|---|---|---|---|---|
| Basket | 100 | Pine | Building | 0 | Craft at: Workbench at a Carpenter's Yard or Furniture Store. |
| Fishing-Net | 150 | Linen | Outfitting | 0 | Craft at: Loom at a Clothing Store. |
| Pick-Axe | 225 | Iron | Smithing | 0 | Craft at: Forge and anvil at an Armorer or Weapon Smith. |
| Sickle | 150 | Iron | Smithing | 0 | Craft at: Forge and anvil at an Armorer or Weapon Smith. |
| Skinning Knife | 100 | Iron | Smithing | 0 | Craft at: Forge and anvil at an Armorer or Weapon Smith. |
| Spade | 200 | Iron | Smithing | 10 | Craft at: Forge and anvil at an Armorer or Weapon Smith. |
| Wood-Axe | 175 | Iron | Smithing | 0 | Craft at: Forge and anvil at an Armorer or Weapon Smith. |
Sources (23)
- src/characters/itemTemplates.json
- src/characters/weapons.js
- src/combat/rriEnemyEquipment.js
- src/net/alchemyLaw.js
- src/net/nodeLaw.js
- src/net/professionLaw.js
- src/net/recipeLaw.js
- src/net/trophyLaw.js
- src/systems/banking.js
- src/systems/healingSupply.js
- src/systems/loot/loot.js
- src/systems/merchantYards.js
- src/systems/naval/etherShips.js
- src/systems/naval/fishingBoats.js
- src/systems/naval/navalShips.js
- src/systems/poisons.js
- src/systems/roleplayRealismItems/rriItems.js
- src/systems/roleplayRealismItems/rriRealism.js
- src/systems/sea/seaEvents.js
- src/systems/seaRaiders.js
- src/systems/serpent/serpentSite.js
- src/systems/shipyards.js
- src/systems/shopStock.js