Saved revision 2. Current page.
Poisons
Compare poisons below. Open an item for its requirements, variants and sale-price breakdown.
Items of this type
| Item | Default value (gold) | Material | Crafting profession | Required rank | Location |
|---|---|---|---|---|---|
| Arsenic | Not a saleable item | — | — | — | Poison on enemy weapons; an inflicted effect, not a bottled inventory item. |
| Drothweed | Not a saleable item | — | — | — | Poison on enemy weapons; an inflicted effect, not a bottled inventory item. |
| Magebane | Not a saleable item | — | — | — | Poison on enemy weapons; an inflicted effect, not a bottled inventory item. |
| Moonseed | Not a saleable item | — | — | — | Poison on enemy weapons; an inflicted effect, not a bottled inventory item. |
| Nux Vomica | Not a saleable item | — | — | — | Poison on enemy weapons; an inflicted effect, not a bottled inventory item. |
| Pyrrhic Acid | Not a saleable item | — | — | — | Poison on enemy weapons; an inflicted effect, not a bottled inventory item. |
| Somnalius | Not a saleable item | — | — | — | Poison on enemy weapons; an inflicted effect, not a bottled inventory item. |
| Thyrwort | Not a saleable item | — | — | — | Poison on enemy weapons; an inflicted effect, not a bottled inventory item. |
Sources (23)
- src/characters/itemTemplates.json
- src/characters/weapons.js
- src/combat/rriEnemyEquipment.js
- src/net/alchemyLaw.js
- src/net/nodeLaw.js
- src/net/professionLaw.js
- src/net/recipeLaw.js
- src/net/trophyLaw.js
- src/systems/banking.js
- src/systems/healingSupply.js
- src/systems/loot/loot.js
- src/systems/merchantYards.js
- src/systems/naval/etherShips.js
- src/systems/naval/fishingBoats.js
- src/systems/naval/navalShips.js
- src/systems/poisons.js
- src/systems/roleplayRealismItems/rriItems.js
- src/systems/roleplayRealismItems/rriRealism.js
- src/systems/sea/seaEvents.js
- src/systems/seaRaiders.js
- src/systems/serpent/serpentSite.js
- src/systems/shipyards.js
- src/systems/shopStock.js