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Intimidation

Intimidation is a quest.

Details

Property Description
Giver Vampires
Membership Member
Requirements Rank 1+
Summary Throttle a knight in a dungeon until he yields, without killing him.

Objectives

Use the location names in your quest journal. Follow map markers when they are available.

Step Objective Optional
1 Answer the vampire's summons at the quest building in the named town No
2 Throttle the knight in the quest dungeon until he yields, but do not kill him No
3 Return to the vampire in the named town No

Outcomes

Added gear requires a successful quest payment and a qualifying outcome. Quest mail alone does not count as payment.

Outcome Gold multiplier Gear choice
The knight is half out of his mind with fear, and ready to bend to your vampire clan. 100% Yes
The knight is dead, when your vampire clan wanted him only frightened. No added payment No
The knight still wages his war on your vampire clan. No added payment No

With Questlines enabled, these outcomes control the added rewards. Gold multipliers apply only to gold the quest actually pays. A gear choice offers a weapon, armour and jewellery; keep one. See Quest rewards and loot for rarity, payment and online reward rules.

Possible quest foes

Foe Group size
Knight 1

These are the script’s possible foe groups, including conditional encounters. They are not all guaranteed to appear together; repeated attacks and ordinary dungeon enemies can add more. Follow a foe’s reference for its combat rules before choosing weapons.

See Quest reference for offer requirements across quests.

Scripted item payments

Item Quantity per payment Selection
Jewellery 1 Jewellery selected by the quest

These are item payments made by the quest’s script. The objective or branch still determines which payment you receive. They are separate from the additional fitted gear choice and from ordinary enemy or chest loot.

Sources (20)