Saved revision 2. Current page.
Hell Hound
Hell Hound is a monster in DFO Online.
Statistics
| Property | Description |
|---|---|
| Kind | Monster |
| Level | 15 |
| Health | 30–90 |
| Damage | 5–30 |
| Armour (lower is tougher) | -2 |
| Weapon material needed | Silver |
| Traits | Casts spells Sees through invisibility Immune to fire Weak to frost |
These are the default figures with Meaner Monsters and Enemy Expansion enabled. Dungeon difficulty and other combat modifiers can change an encounter. See Enemies for material requirements and the full comparison.
Loot
This enemy has no gold or item rolls in the treasure table. Hunting rewards and special rewards are separate; see Enemy loot tables and Hunting.
Sources (27)
- src/characters/meanerMonsters.js
- src/systems/enemyExpansion/
- bible/04-Characters/Enemy-Expansion.md
- bible/04-Characters/Meaner-Monsters.md
- src/combat/pcaaoMeanerMonsters.js
- src/characters/enemy/enemyBasics.js
- src/systems/enemyExpansion/dexInstall.js
- src/systems/enemyExpansion/mudexTableText.js
- vendor/daggerfall-enemy-expansion/MonsterBase.mdb.csv
- vendor/daggerfall-enemy-expansion/ClassBase.mdb.csv
- vendor/daggerfall-enemy-expansion/ClassicMonsterReplacement.mdb.csv
- vendor/daggerfall-enemy-expansion/CareerBase.cdb.csv
- vendor/mudex/MUDEX_Monsters.mdb.csv
- src/systems/diseases.js
- src/systems/enemySpells.js
- src/combat/pcaao.js
- src/characters/enemy/enemyEntity.js
- src/systems/enemyExpansion/dexEquipment.js
- src/systems/enemyExpansion/dexTroll.js
- src/systems/roleplayRealismItems/rriRealism.js
- src/systems/loot/loot.js
- src/systems/loot/lootThemes.js
- src/scenes/hostCombat.js
- src/systems/eliteFoes.js
- src/systems/foeLootCap.js
- src/systems/unleveledLoot.js
- src/world/spawnedDungeons.js