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Cure disease (service)
Cure disease is a service.
Details
| Property | Description |
|---|---|
| Guild | Temples (all eight) |
| Rank | 0 |
| Cost | Varies with reputation, online pricing and holidays |
| Effect | Cures diseases and pending lycanthropy or vampirism. See Diseases, poisons and curses. |
See Guild services for comparisons and shared rules.
Equipment curses
A temple’s Cure Disease priest can also remove a removable curse from Cursed equipment. The fee is a quarter of the piece’s price, with a minimum of 300 gold; you keep the extra bonus. Damned equipment cannot have its curse lifted.
Sources (21)
- src/systems/faction/
- src/systems/guild/guilds.js
- src/systems/guild/guildServices.js
- src/systems/crimeGuilds.js
- src/systems/knightlyGifts.js
- bible/06-Systems/Systems-Arc.md
- bible/06-Systems/Standing-Arc.md
- src/systems/guild/guildFactions.js
- src/systems/guild/guildVariants.js
- src/systems/guild/guildServiceActions.js
- bible/11-Multiplayer/Chapters-Arc.md
- src/systems/guild/guildNpcServices.js
- src/systems/daedraSummoning.js
- src/systems/shopStock.js
- src/systems/enchanting.js
- src/systems/spell/spellMaker.js
- src/systems/repairService.js
- src/systems/tradeModes.js
- src/systems/standing.js
- src/systems/court.js
- src/systems/breath.js