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Recovering and buying supplies
Resting restores health, magicka and fatigue and applies practiced skill increases. Offline, a rented inn room is safer than sleeping outside. Online, face a fire, tent or bed, press Rest and keep still. See Survival for camping and Resting and death for death rules.
Sell unwanted loot at a pawnbroker or the appropriate equipment shop. Repair gear you plan to use, fill empty armour slots and buy healing supplies. General Stores stock food, waterskins and camping supplies.
Deposit spare gold in a bank to protect it from ordinary death penalties. Keep enough for repairs, travel and training.
Sources (22)
- src/systems/startDungeon.js
- src/scenes/world.js
- src/scenes/worldModes.js
- src/systems/tutorialCatalogue.js
- src/systems/tutorials.js
- src/systems/instancePlaces.js
- src/scenes/instanceDoor.js
- src/world/worldOfDaggerfall/wodPrivateersHold.js
- src/systems/deathPenalty.js
- src/systems/deathRespawn.js
- src/systems/rest/restAct.js
- src/systems/rest/rest.js
- src/systems/roleplayRealismItems/rriRealism.js
- src/systems/buildingLocks.js
- src/systems/shopStock.js
- src/systems/guild/guilds.js
- src/net/npcChapterLaw.js
- src/systems/bounty/bountyBoard.js
- src/systems/online/onlineCheckpoint.js
- src/scenes/quest/questBridge.js
- src/systems/foraging/foragingLaw.js
- src/ui/enhanced/enhancedMenu.js