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Star — Warrior, Reaver and Carnage 4 (Firmament star)
Star — Warrior, Reaver and Carnage 4 is a small star in The Warrior's part of the Firmament.
| Property | Value |
|---|---|
| Sign | The Warrior |
| Type | Small |
| Point pool | 1 Star |
| Part of tree | Combat |
| Timing | Every qualifying kill; no separate cooldown. |
Effects
| Effect | Role | Tree-wide channel limit |
|---|---|---|
| Slaying a foe restores 1% of your Health | Bonus | +6% |
Limits apply to the total from all allocated stars, so a star can add less when a limit is already reached. See Firmament stars for combined damage limits and point rules.
Notable rules
Restores are a percentage of your current maximum pool. Players, other players’ entities, city guards and Player Ally creatures do not qualify. This is a kill restore rather than round-based Health regeneration.
Fractional Health and Spell Point restores carry forward to later restores. Restores cannot raise a pool above its current maximum.
Allocation
Allocate a connected star first, with an unbroken path back to your chosen start. You may approach from any listed connection; these are alternatives, not a requirement to buy every neighbour. Other signs’ starts cannot be crossed, and a keystone ends a path.
| Connected star | Type |
|---|---|
| Star — Warrior, Reaver and Carnage 1 | Small |
| Star — Warrior, Reaver and Carnage 3 | Small |
Availability
Combat effects require an online Firmament allocation and sleep during duels and arena bouts. Mentoring scales combat bonuses; life effects retain their full value. In sieges and open-zone combat, creature-facing benefits can act, but the Firmament does not strengthen a strike or spell against a player.
Effects, connections and runtime qualifications checked against Update 0.0.464.