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The Steed (Firmament sign)

The Steed is one of the seven Firmament signs. Its 86 individual stars are listed below. Repeated Star, Mote and road names are numbered within their branch; each link opens that exact star and its connections.

Starting star

Star Type Effects
The Steed start Start +2 Speed

Named combat stars

Star Type Effects
Steed's Charge Keystone +9% melee weapon damage
+3 Speed
Take 5% more damage from blows
Riposte Notable +6% damage with long blades
+6 Long Blade
Blade Dancer Notable +4% damage with long blades
+2 Speed
+4 Long Blade
Momentum Notable +5% melee weapon damage
+2 Speed
Cavalier Notable +4% melee weapon damage
+12 maximum Health
Iron Lungs Notable +5 Endurance
+10 maximum Health
Unflagging Notable 0.2% of Health restored each round
+3 Endurance
Lightning Reflexes Notable +3 Speed
2% chance to avoid a blow entirely
Pankration Notable +8% hand-to-hand damage
+8 Hand-to-Hand
Iron Knuckles Notable +5% hand-to-hand damage
+3 Strength
+4 Hand-to-Hand
Precision Notable +4% damage with all weapons
+5 Critical Strike
Fencer's Footwork Notable +6 Dodging
2% chance to avoid a blow entirely
The Steed's Stride Notable +3 Speed
+4 Running

Combat paths and small stars

Star Type Effects
Path of the Sign — Steed 1 Road +2% Speed
Path of the Sign — Steed 2 Road +3% Strength
Gate of the Sign — Steed Road +1% Speed
+2% Strength
Starway — Steed 1 Road +3% melee weapon damage
Starway — Steed 2 Road +4% Long Blade
Threshold — Steed Road +3% melee weapon damage
Star — Steed, Riposte and Blade Dancer 1 Small +2% damage with long blades
Star — Steed, Riposte and Blade Dancer 2 Small +2% damage with long blades
Star — Steed, Riposte and Blade Dancer 3 Small +2% damage with long blades
Star — Steed, Riposte and Blade Dancer 4 Small +2% damage with long blades
Star — Steed, Riposte and Blade Dancer 5 Small +2% damage with long blades
Star — Steed, Momentum and Cavalier 1 Small +2% melee weapon damage
Star — Steed, Momentum and Cavalier 2 Small +2% melee weapon damage
Star — Steed, Momentum and Cavalier 3 Small +2% melee weapon damage
Star — Steed, Iron Lungs and Unflagging 1 Small +2% Endurance
Star — Steed, Iron Lungs and Unflagging 2 Small +3% maximum Health
Star — Steed, Iron Lungs and Unflagging 3 Small +2% Endurance
Star — Steed, Iron Lungs and Unflagging 4 Small +3% maximum Health
Star — Steed, Iron Lungs and Unflagging 5 Small +2% Endurance
Star — Steed, Lightning Reflexes 1 Small +1% Speed
Star — Steed, Lightning Reflexes 2 Small +1% Speed
Star — Steed, Lightning Reflexes 3 Small +1% Speed
Star — Steed, Lightning Reflexes 4 Small +1% Speed
Star — Steed, Pankration and Iron Knuckles 1 Small +3% hand-to-hand damage
Star — Steed, Pankration and Iron Knuckles 2 Small +3% hand-to-hand damage
Star — Steed, Pankration and Iron Knuckles 3 Small +3% hand-to-hand damage
Star — Steed, Pankration and Iron Knuckles 4 Small +3% hand-to-hand damage
Star — Steed, Pankration and Iron Knuckles 5 Small +3% hand-to-hand damage
Star — Steed, Precision and Fencer's Footwork 1 Small +3% Critical Strike
Star — Steed, Precision and Fencer's Footwork 2 Small +3% Critical Strike
Star — Steed, Precision and Fencer's Footwork 3 Small +3% Critical Strike
Star — Steed, Precision and Fencer's Footwork 4 Small +3% Critical Strike
Star — Steed, The Steed's Stride 1 Small +1% Speed
Star — Steed, The Steed's Stride 2 Small +1% Speed
Star — Steed, The Steed's Stride 3 Small +1% Speed
Star — Steed, The Steed's Stride 4 Small +1% Speed

Named life stars

Star Type Effects
Master and Commander Keystone +3% speed under sail
+3% Fishing experience
Fair Winds Notable +3% speed under sail
Old Salt Notable +1% speed under sail
+6 Swimming
Patient Line Notable +15% more time to set the hook
+5% Fishing experience
Bountiful Nets Notable +8% Fishing yield
Road Legs Notable 12% less Fatigue when traveling
Sure Stride Notable 10% less damage from falling
4% less Fatigue when traveling
Child of Kynareth Notable +8 Swimming
+1% speed under sail
+4% Fishing experience

Life paths and motes

Star Type Effects
Crossing — Steed Road Carry 2% more weight
Wayfarer's Road — Steed 1 Road 3% less Fatigue when traveling
Crossroads — Steed Road Carry 3% more weight
Wayfarer's Road — Steed 2 Road 5% less damage from falling
Wayfarer's Road — Steed 3 Road 4% less Fatigue when traveling
Gate of the Crafts — Steed 1 Road +1% speed under sail
Gate of the Crafts — Steed 2 Road +2% Fishing yield
Gate of the Crafts — Steed 3 Road Carry 3% more weight
Path of the Hand — Steed 1 Road 4% less Fatigue when traveling
Path of the Hand — Steed 2 Road +3% Swimming
Threshold of Craft — Steed Road +1% speed under sail
Mote — Steed, Fair Winds and Old Salt 1 Small +1% speed under sail
Mote — Steed, Fair Winds and Old Salt 2 Small +1% speed under sail
Mote — Steed, Fair Winds and Old Salt 3 Small +1% speed under sail
Mote — Steed, Fair Winds and Old Salt 4 Small +1% speed under sail
Mote — Steed, Fair Winds and Old Salt 5 Small +1% speed under sail
Mote — Steed, Patient Line and Bountiful Nets 1 Small +3% Fishing yield
Mote — Steed, Patient Line and Bountiful Nets 2 Small +5% more time to set the hook
Mote — Steed, Patient Line and Bountiful Nets 3 Small +3% Fishing yield
Mote — Steed, Patient Line and Bountiful Nets 4 Small +5% more time to set the hook
Mote — Steed, Patient Line and Bountiful Nets 5 Small +3% Fishing yield
Mote — Steed, Road Legs and Sure Stride 1 Small 4% less Fatigue when traveling
Mote — Steed, Road Legs and Sure Stride 2 Small 4% less Fatigue when traveling
Mote — Steed, Road Legs and Sure Stride 3 Small 4% less Fatigue when traveling
Mote — Steed, Child of Kynareth 1 Small +3% Swimming
Mote — Steed, Child of Kynareth 2 Small +3% Swimming
Mote — Steed, Child of Kynareth 3 Small +3% Swimming
Mote — Steed, Child of Kynareth 4 Small +3% Swimming

See Firmament stars for point pools, caps and passive timing. Checked against Update 0.0.464.

Sources (13)