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Clean Skinner (Firmament star)
Clean Skinner is a notable star in The Thief's part of the Firmament.
| Property | Value |
|---|---|
| Sign | The Thief |
| Type | Notable |
| Point pool | 1 Craft point or 1 Star |
| Part of tree | Life |
| Timing | Continuous passive while its conditions apply; no separate cooldown. |
Effects
| Effect | Role | Tree-wide channel limit |
|---|---|---|
| +4% Hunting yield | Bonus | +30% |
Limits apply to the total from all allocated stars, so a star can add less when a limit is already reached. See Firmament stars for combined damage limits and point rules.
Notable rules
This passive modifies the relevant profession action. It does not remove that action’s normal requirements, timing or resource limits.
Allocation
Allocate a connected star first, with an unbroken path back to your chosen start. You may approach from any listed connection; these are alternatives, not a requirement to buy every neighbour. Other signs’ starts cannot be crossed, and a keystone ends a path.
| Connected star | Type |
|---|---|
| Mote — Thief, Game Warden and Clean Skinner 3 | Small |
| Mote — Thief, Game Warden and Clean Skinner 4 | Small |
Availability
Life effects require an online Firmament allocation. They retain their full value while mentoring and in competitive play.
Effects, connections and runtime qualifications checked against Update 0.0.464.
Sources (13)
- src/systems/firmamentPowers.js
- src/systems/firmamentLive.js
- src/net/firmament/
- src/ui/firmamentWindow.js
- server-account/src/firmament.js
- bible/06-Systems/Firmament.md
- src/net/firmament/firmamentTree.js
- src/net/firmament/firmamentLaw.js
- src/systems/absorption.js
- src/systems/courtRules.js
- src/systems/worldTick.js
- src/systems/mentorMode.js
- src/systems/powerCeiling.js