Saved revision 2. Current page.
Derived statistics
| Statistic | Main influences |
|---|---|
| Health | Class and Endurance. Online, Renown and the Firmament can increase maximum health. |
| Spell points | Intelligence, class, equipment, Renown and the Firmament. |
| Fatigue | Strength and Endurance. Running, swimming and climbing use fatigue. |
| Carrying capacity | Strength, equipment and Firmament bonuses. A higher capacity lets you carry more before becoming encumbered. |
| Breath | Endurance. Water Breathing protects against drowning. |
See Skills for abilities improved through practice and Combat for how attributes affect fighting.
Sources (24)
- src/systems/statMods.js
- src/combat/formulas.js
- bible/06-Systems/Systems-Arc.md
- src/systems/chargen.js
- src/combat/pcaao.js
- src/systems/rest/rest.js
- src/systems/levelEven.js
- src/net/renown.js
- src/systems/renownLayer.js
- src/player/motor.js
- src/player/climbing.js
- src/systems/breath.js
- src/characters/weaponStates.js
- src/systems/advancement.js
- src/systems/skills.js
- src/systems/skillSoftcap.js
- src/systems/spellcast.js
- src/systems/mentorMode.js
- src/scenes/shared.js
- vendor/dfu-text/Internal_RSC.csv
- src/systems/firmamentPowers.js
- src/net/firmament/firmamentLaw.js
- src/systems/castSpeed.js
- src/systems/loot/lootPowers.js