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Crown castles
A guild holding a crown region can purchase its exclusive castle instance through its Guildmaster. The three Bay crown castles and the castles of six capitals beyond the Bay are eligible; the Imperial City Map’s halls remain public.
| Castle rule | Value |
|---|---|
| Price | 120,000 silver |
| Buyer | Guildmaster of the region’s holding guild |
| Region lost | 50% refund |
| Voluntary surrender | 85% refund |
The hall carries the holder’s banners and roster board. See Guild seats and sieges for crown Seats and battle schedules.
Sources (40)
- src/world/
- src/scenes/
- bible/03-World/World-Arc.md
- src/world/lefayMonument.js
- src/world/lefayArt.js
- src/scenes/lefayMonumentHost.js
- bible/03-World/LeFay-Monument.md
- src/world/jungle/
- src/world/terrain/jungleNature.js
- src/scenes/jungleHost.js
- bible/03-World/Bantha-Jungle.md
- src/world/tamriel/
- src/ui/tamrielInk.js
- src/ui/tamrielTrace.js
- bible/03-World/Tamriel.md
- src/world/dungeon/dungeonTextures.js
- src/systems/gothwayBoards.js
- src/world/arena/arenaCity.js
- src/net/ketch/ketchLaw.js
- src/ui/travel/travelMapWindow.js
- src/systems/wild/wildZone.js
- src/systems/wild/etherWild.js
- src/world/ethericSea.js
- src/world/etherPlaces.js
- src/systems/portPlaces.js
- src/systems/merchantYards.js
- src/systems/region/regionHubs.js
- src/systems/crownHall.js
- src/net/hallLaw.js
- src/systems/starfall/starfallCovens.js
- src/net/gate/gateLaw.js
- src/systems/gate/gateSite.js
- src/systems/serpent/serpentSite.js
- src/systems/superDungeon/sdSite.js
- src/world/oceanHoles.js
- vendor/dfu-text/Internal_Locations.csv
- src/net/kingdomLaw.js
- src/net/townSeatLaw.js
- src/net/castleLaw.js
- src/world/capitalCastles.js