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Crown castles
Crown castles is listed among the Notable places.
| Property | Description |
|---|---|
| Kind | Seat |
| Region | Daggerfall Map Wayrest Map Sentinel Map |
| Coordinates (map pixels) | Multiple locations |
Each capital is a city in the overworld with a castle dungeon beside it. The city is fought over; the castle is the holder's hall, its throne room carrying the holder's banners and the roster board, with no decor.
See Main quest and Dungeons for access and quest context.
Sources (36)
- src/world/
- src/scenes/
- bible/03-World/World-Arc.md
- src/world/lefayMonument.js
- src/world/lefayArt.js
- src/scenes/lefayMonumentHost.js
- bible/03-World/LeFay-Monument.md
- src/world/jungle/
- src/world/terrain/jungleNature.js
- src/scenes/jungleHost.js
- bible/03-World/Bantha-Jungle.md
- src/world/tamriel/
- src/ui/tamrielInk.js
- src/ui/tamrielTrace.js
- bible/03-World/Tamriel.md
- src/world/dungeon/dungeonTextures.js
- src/systems/gothwayBoards.js
- src/world/arena/arenaCity.js
- src/net/ketch/ketchLaw.js
- src/ui/travel/travelMapWindow.js
- src/systems/wild/wildZone.js
- src/systems/wild/etherWild.js
- src/world/ethericSea.js
- src/world/etherPlaces.js
- src/systems/portPlaces.js
- src/systems/merchantYards.js
- src/systems/region/regionHubs.js
- src/systems/crownHall.js
- src/net/hallLaw.js
- src/systems/starfall/starfallCovens.js
- src/net/gate/gateLaw.js
- src/systems/gate/gateSite.js
- src/systems/serpent/serpentSite.js
- src/systems/superDungeon/sdSite.js
- src/world/oceanHoles.js
- vendor/dfu-text/Internal_Locations.csv