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Champions
Champions are stronger enemies named for their additional trait, such as Mighty Orc Warlord. About 7% of enemies of level 3 or more become champions.
| Property | Value |
|---|---|
| Health | 2× ordinary health |
| Damage | +25% |
| Champion traits | One |
Mighty increases damage, Stalwart increases health and Swift increases Speed. Other traits can heal the champion when it deals damage or harm attackers. One champion or elite in four also has the Unquiet mark.
See Enemy traits for the full trait comparison and Enemy loot tables for rewards. Champions, Elites, named enemies and Revenants have additional loot rules beyond an ordinary enemy's item cap.
Sources (42)
- src/systems/bossTraits.js
- src/systems/champions.js
- src/systems/eliteFoes.js
- src/systems/feudLedger.js
- src/systems/revenant/
- bible/05-Combat/Boss-Traits.md
- bible/06-Systems/Revenants.md
- bible/12-Enhanced-AI/Feud-Arc.md
- src/systems/revenant/revenant.js
- src/systems/revenant/revenantFeud.js
- src/systems/revenant/revenantUnquiet.js
- src/systems/revenant/revenantPersonality.js
- src/systems/revenant/revenantArts.js
- src/systems/revenant/unquietMark.js
- src/ui/revenant/revenantPage.js
- src/characters/meanerMonsters.js
- src/systems/enemyExpansion/
- bible/04-Characters/Enemy-Expansion.md
- bible/04-Characters/Meaner-Monsters.md
- src/combat/pcaaoMeanerMonsters.js
- src/characters/enemy/enemyBasics.js
- src/systems/enemyExpansion/dexInstall.js
- src/systems/enemyExpansion/mudexTableText.js
- vendor/daggerfall-enemy-expansion/MonsterBase.mdb.csv
- vendor/daggerfall-enemy-expansion/ClassBase.mdb.csv
- vendor/daggerfall-enemy-expansion/ClassicMonsterReplacement.mdb.csv
- vendor/daggerfall-enemy-expansion/CareerBase.cdb.csv
- vendor/mudex/MUDEX_Monsters.mdb.csv
- src/systems/diseases.js
- src/systems/enemySpells.js
- src/combat/pcaao.js
- src/characters/enemy/enemyEntity.js
- src/systems/enemyExpansion/dexEquipment.js
- src/systems/enemyExpansion/dexTroll.js
- src/systems/roleplayRealismItems/rriRealism.js
- src/systems/loot/loot.js
- src/systems/loot/lootThemes.js
- src/scenes/hostCombat.js
- src/systems/eliteFoes.js
- src/systems/foeLootCap.js
- src/systems/unleveledLoot.js
- src/world/spawnedDungeons.js